Kresent
Smash Cadet
Am I the only one that thinks his jab needs fixing alongside Dair? A lot of the time vs characters with lower traction (Luigi is a good example but also vs less extreme cases), jab 1 knocks them too far away for jab 2/3 to connect but it puts them just far enough away to punish the whiffed jab 2/3.
Just seems odd that he can successfully get the jab but push them out of the rest of it
Just seems odd that he can successfully get the jab but push them out of the rest of it