I guess since others did so, and maybe to get some feedback, I'll shamelessly plug my movesets as well, with some personal commentary about them. I think I'm overall good with my results, but in the last few days, I might rehaul, retool, and rework some things.
Lemeza Kosugi (pg. 11): Already judged by GCM. I made this moveset some time before I entered it (Maybe a week or so before), and put it on here more or less unchanged, before I gave it a much-needed tweaking.
His Final Smash would have been summoning one of the beasts/bosses in the game to attack everyone, but after some thought, I decided that the swimsuit thing would have both been more unique and much funnier.
Johnny Turbo (pg. 19): I definitely had the most fun making this moveset, and I firmly believe it's my best one overall, due to all the detail (read: pictures) and references I put in it. My only real regret is having both his utilt and usmash involve axes.
Mary Sue (pg. 26): The plague of authors everywhere! Now I get to talk about her. What I was going for when I created her was to be as over-the-top as possible, mixing both cliches of such stories with humour. I'm satisfied with the end product enough.
Karnov (pg. 36): I tried to start up the moveset the day before I posted it, but it was getting late, so I put in on Notepad and finished the next day. Like JT, I fear that I made him overuse his BALLOOOOOON move of inflating his stomach. But really, that's pretty much an unintentional staple of Karnov. For this moveset, I tried to mix the best of 3 worlds (Karnov, Fighter's History, and Dance Dance Karnov) into one thing. I think I did well enough.
Yungmie (pg. 36): Now that I think about it, she's the Data East version of everyone's favourite street-fighting Chinese kicker Chunners. Certain of it. Both of them have those Thunder Thighs. Both of them lost their parents to the main boss character. Coincidence? Not likely.
I actually played one of the games with her in it, and realized that some of the moveset was way off what she would normally do. Not by much, but a bit off, and it bothers me a little bit. I'm tempted to change some things about her and some other characters.
But if I'm going to modify anything, I should really change the chant first. I think it sounds a bit too cheesy for my liking. I cringe every time I read it.
Snoopy & Woodstocks (pg. 40): I was a fan of Peanuts since I was young. Came up with the idea on a whim, think it worked out well. Not much else for me to say on it.
King Suren (pg. 71): The moveset still isn't finished, probably due to my chronic procrastination. If I had to describe his style, though, think Pikmin & Olimar. Then imagine if the Pikmin could commit suicide while Olimar just stands there. I was tempted to do that type of moveset, because that's how Bokosuka Wars' original engine worked. Then I realized it would be too cruel. So I changed it around to be less cruel, but still hard to utilize just like in the game itself.
I've played it. It would be alright, actually, if it wasn't so luck-reliant. >:o
Lemeza Kosugi (pg. 11): Already judged by GCM. I made this moveset some time before I entered it (Maybe a week or so before), and put it on here more or less unchanged, before I gave it a much-needed tweaking.
His Final Smash would have been summoning one of the beasts/bosses in the game to attack everyone, but after some thought, I decided that the swimsuit thing would have both been more unique and much funnier.
Johnny Turbo (pg. 19): I definitely had the most fun making this moveset, and I firmly believe it's my best one overall, due to all the detail (read: pictures) and references I put in it. My only real regret is having both his utilt and usmash involve axes.
Mary Sue (pg. 26): The plague of authors everywhere! Now I get to talk about her. What I was going for when I created her was to be as over-the-top as possible, mixing both cliches of such stories with humour. I'm satisfied with the end product enough.
Karnov (pg. 36): I tried to start up the moveset the day before I posted it, but it was getting late, so I put in on Notepad and finished the next day. Like JT, I fear that I made him overuse his BALLOOOOOON move of inflating his stomach. But really, that's pretty much an unintentional staple of Karnov. For this moveset, I tried to mix the best of 3 worlds (Karnov, Fighter's History, and Dance Dance Karnov) into one thing. I think I did well enough.
Yungmie (pg. 36): Now that I think about it, she's the Data East version of everyone's favourite street-fighting Chinese kicker Chunners. Certain of it. Both of them have those Thunder Thighs. Both of them lost their parents to the main boss character. Coincidence? Not likely.
I actually played one of the games with her in it, and realized that some of the moveset was way off what she would normally do. Not by much, but a bit off, and it bothers me a little bit. I'm tempted to change some things about her and some other characters.
But if I'm going to modify anything, I should really change the chant first. I think it sounds a bit too cheesy for my liking. I cringe every time I read it.
Snoopy & Woodstocks (pg. 40): I was a fan of Peanuts since I was young. Came up with the idea on a whim, think it worked out well. Not much else for me to say on it.
King Suren (pg. 71): The moveset still isn't finished, probably due to my chronic procrastination. If I had to describe his style, though, think Pikmin & Olimar. Then imagine if the Pikmin could commit suicide while Olimar just stands there. I was tempted to do that type of moveset, because that's how Bokosuka Wars' original engine worked. Then I realized it would be too cruel. So I changed it around to be less cruel, but still hard to utilize just like in the game itself.
I've played it. It would be alright, actually, if it wasn't so luck-reliant. >:o