I don't think I've ever made so many threads consecutively in my life.
Anyways, I've come up with a little something that YOU (yes, YOU!) can use to make your Mewtwo even more awesome than he already is! No, it's not steroids, but it might as well be!
Amaze your friends! Impress the girls! Lose matches with dignity!
Presenting a work in progress...
THE OFFICIAL MEWTWO 0-69% COMBO THREAD
With these easy to follow directions, you'll always be able to pull off that sleak and sexy combo that leaves the opponent at 69% (which as far as I'm concerned is Mewtwo's number)!
Keep in mind that this is a work in progress, and there's still a lot of data to be collected. Anyone willing to lend a hand is more than welcome to. I thought this would be a fun project to bring this place back to life (if there ever was any to begin with). I do not currently have a game, so these combos are based solely off of information provided by smashwiki. Be aware that these combos do not take DI into account (but hey, if people DI'd Mewtwo couldn't combo anyway **harharhar**)
For reference, here are Mewtwo's list of moves as provided by
SmashWiki:
Ground Attacks:
Normal
Standard Attack: Shadow Spark - 6%.
Standard Combo: Shadow Spark Spray - 6%, then 2% or 1% randomly.
Dash Attack: Shadow Shove - 9% when it comes out, 6% during the rest of the attack.
Strong Side: Tail Slap - 10%.
Strong Up: Tail Flip - 5%-10%, depending on where hit.
Strong Down: Tail Sweep - 9%.
Smashes
F-Smash: Shadow Blast - Up to 27% damage. (When Sweet Spotted.)
U-Smash: Galaxy Blast - Up to 20% damage. (If all strikes connect.)
D-Smash: Shadow Bomb - Up to 20% damage.
Other
Ledge Attack - Mewtwo flips onto the stage, using his tail to attack. 8%.
100% Ledge Attack - Mewtwo telekinetically walks on the side of the stage, then suddenly jumps on the stage and swipes with a claw.
10%. Floor Attack - Mewtwo telekinetically gets himself up and spins around with his tail extended. 5%-6%, depending on how close the enemy is.
Air Attacks
A: Body Spark: 3-20% damage. (Depends on the number of hits.)
F-A: Shadow Claw: 14% damage.
U-A: High Tail Flip: 14% damage. (When Sweet Spotted.)
B-A: Tail Flail: 13% damage. (When Sweet Spotted.)
D-A: Flip Stomp: 16% damage. (When Sweet Spotted.)
Throws
A: Hand Zap: 3% damage. (While holding opponent.)
F-Throw: Multi Shadow Shot: 9% damage. (Do near a wall or overhang for double damage.) B-Throw: Reverse Throw: 11% damage.
D-Throw: Tail Smash: 11% damage. (Can hit a nearby foe as well.)
U-Throw: Psycic Whirlwind: 12% damage, strongest up throw in the game.
And now the combos!
Player Submitted:
"The Tentacle **** Combo" - submitted by Rawr
d-throw -> d-tilt -> f-tilt -> d-throw -> u-tilt -> f-tilt -> f-tilt 69% OH YEAH
The Facilitator of Personal Happiness - submitted by Eggz
ftilt -> ftilt -> ftilt -> ftilt -> ftilt -> ftilt -> dtilt 69% OH YEAH
The Facilitator of Opposing Despair, Sorrow, and Melancholy - submitted by Eggz
grab -> uthrow -> fair -> djc uair -> pivot fadeback bair djc dair 69% OH YEAH
Reverse Tentacle **** facilitator of Happiness - submitted by DelxDoom
bair -> bair -> bair -> bair -> bair -> dj bair I DON'T EVEN KNOW WHAT THIS ADDS UP TO
Fast Fallers:
"Super Kamikaze Extreme Atom Bomb Destroyer"
D-throw -> d-tilt -> d-tilt -> grab (zap) -> d-throw -> grab (zap) -> d-throw -> f-air 69% OH YEAH
"The Reverse Flying Death Bomber"
D-tilt -> d-tilt -> grab (zap) -> d-throw -> f-air -> u-air -> f-tilt 69% OH YEAH
"The Ascending Flight Of Ultimate Pain and Dustruction"
D-throw -> d-tilt -> d-tilt -> grab (zap) -> d-throw -> d-tilt -> tech chase -> u-smash 69% OH YEAH
Sheik
"The Black Elevator of Commanding Chaos"
D-throw -> grab (zap) -> d-throw -> d-tilt -> d-tilt -> f-air -> u-air -> u-air 69% OH YEAH
That's all I have for now. I'll add more when I have the time to look at character weights, etc. I know this thing is insane, but someone should be awesome and help me with this.
Anyways, I've come up with a little something that YOU (yes, YOU!) can use to make your Mewtwo even more awesome than he already is! No, it's not steroids, but it might as well be!
Amaze your friends! Impress the girls! Lose matches with dignity!
Presenting a work in progress...
THE OFFICIAL MEWTWO 0-69% COMBO THREAD
With these easy to follow directions, you'll always be able to pull off that sleak and sexy combo that leaves the opponent at 69% (which as far as I'm concerned is Mewtwo's number)!
Keep in mind that this is a work in progress, and there's still a lot of data to be collected. Anyone willing to lend a hand is more than welcome to. I thought this would be a fun project to bring this place back to life (if there ever was any to begin with). I do not currently have a game, so these combos are based solely off of information provided by smashwiki. Be aware that these combos do not take DI into account (but hey, if people DI'd Mewtwo couldn't combo anyway **harharhar**)
For reference, here are Mewtwo's list of moves as provided by
SmashWiki:
Ground Attacks:
Normal
Standard Attack: Shadow Spark - 6%.
Standard Combo: Shadow Spark Spray - 6%, then 2% or 1% randomly.
Dash Attack: Shadow Shove - 9% when it comes out, 6% during the rest of the attack.
Strong Side: Tail Slap - 10%.
Strong Up: Tail Flip - 5%-10%, depending on where hit.
Strong Down: Tail Sweep - 9%.
Smashes
F-Smash: Shadow Blast - Up to 27% damage. (When Sweet Spotted.)
U-Smash: Galaxy Blast - Up to 20% damage. (If all strikes connect.)
D-Smash: Shadow Bomb - Up to 20% damage.
Other
Ledge Attack - Mewtwo flips onto the stage, using his tail to attack. 8%.
100% Ledge Attack - Mewtwo telekinetically walks on the side of the stage, then suddenly jumps on the stage and swipes with a claw.
10%. Floor Attack - Mewtwo telekinetically gets himself up and spins around with his tail extended. 5%-6%, depending on how close the enemy is.
Air Attacks
A: Body Spark: 3-20% damage. (Depends on the number of hits.)
F-A: Shadow Claw: 14% damage.
U-A: High Tail Flip: 14% damage. (When Sweet Spotted.)
B-A: Tail Flail: 13% damage. (When Sweet Spotted.)
D-A: Flip Stomp: 16% damage. (When Sweet Spotted.)
Throws
A: Hand Zap: 3% damage. (While holding opponent.)
F-Throw: Multi Shadow Shot: 9% damage. (Do near a wall or overhang for double damage.) B-Throw: Reverse Throw: 11% damage.
D-Throw: Tail Smash: 11% damage. (Can hit a nearby foe as well.)
U-Throw: Psycic Whirlwind: 12% damage, strongest up throw in the game.
And now the combos!
Player Submitted:
"The Tentacle **** Combo" - submitted by Rawr
d-throw -> d-tilt -> f-tilt -> d-throw -> u-tilt -> f-tilt -> f-tilt 69% OH YEAH
The Facilitator of Personal Happiness - submitted by Eggz
ftilt -> ftilt -> ftilt -> ftilt -> ftilt -> ftilt -> dtilt 69% OH YEAH
The Facilitator of Opposing Despair, Sorrow, and Melancholy - submitted by Eggz
grab -> uthrow -> fair -> djc uair -> pivot fadeback bair djc dair 69% OH YEAH
Reverse Tentacle **** facilitator of Happiness - submitted by DelxDoom
bair -> bair -> bair -> bair -> bair -> dj bair I DON'T EVEN KNOW WHAT THIS ADDS UP TO
Fast Fallers:
"Super Kamikaze Extreme Atom Bomb Destroyer"
D-throw -> d-tilt -> d-tilt -> grab (zap) -> d-throw -> grab (zap) -> d-throw -> f-air 69% OH YEAH
"The Reverse Flying Death Bomber"
D-tilt -> d-tilt -> grab (zap) -> d-throw -> f-air -> u-air -> f-tilt 69% OH YEAH
"The Ascending Flight Of Ultimate Pain and Dustruction"
D-throw -> d-tilt -> d-tilt -> grab (zap) -> d-throw -> d-tilt -> tech chase -> u-smash 69% OH YEAH
Sheik
"The Black Elevator of Commanding Chaos"
D-throw -> grab (zap) -> d-throw -> d-tilt -> d-tilt -> f-air -> u-air -> u-air 69% OH YEAH
That's all I have for now. I'll add more when I have the time to look at character weights, etc. I know this thing is insane, but someone should be awesome and help me with this.