Some changes I'd like to see:
- For the love of Arceus give Extreme Speed some hitboxes! Making a recovery slow AND non-damaging is beyond stupid.
- Lower the aura cap. 170% was too much, so maybe 150 or something?
- Make Double Team give enough freeze frames to the attacker to actually get hit.
- Let Force Palm grab in the air, and make it more powerful.
- Don't lower aura because Lucario's winning. I believe it should be all about the risk-reward of having high aura at lethal damage.
This. Just, this. Minus the lowering of the Aura, as Sakurai has confirmed the Aura powers will become even stronger thus far.
Seriously, Double Team needs every single frame of the animation working as a Counter hitbox in order to be effective! I can hardly hit level 5's with that move and for an average Casual player, that should NOT be so! Especially when I can spam Marth/Roy and Ike's counters like nobody's business while using the moves in the exact same way!
Double team feels like I need to elaborately plan every single move I make so the foe attack with precise timing, which is just stupidly complex and annoys the heck out of me.
The exact length of the Counter hitboxes are EXACTLY THE SAME as the Fire Emblem trio, too! Why! I know Brawl didn't exactly get to be the most complete game ever, but STILL!