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I've been waiting for that day.Riley/Sir Arron costume for me
Yes I agree SOOO MUCHForcepalm air grab, Double team Freeze oponents so it can hit.
I went back to Brawl from Project M and found I really wanted to do that. I agree with this 100%.I really want Lucario to be able to cancel his Up (B) whenever he needs to with any move.
Or just have him be able to attack at the end
We've already seen his aura cap when we saw the aura sphere comparison so it'll most likely be a final smashHe should mega evolve when he gets to his aura cap (which should be lower)
I dislike some of the PM changes, but the air grab is pretty sweet. It's not even unhead of, since Bowser can do a similar thing.The only change to Lucario I want is for him to fall faster and move faster. Otherwise, the same, minus losing power when in the lead. and for the love of Arceus, if Sakurai actually does give Lucario the Project M Moveset, I will kill someone. You people may be fine with Project M's changes. I'm not. in the slightest.
Wavedashing was an intentional command, what are you taking about? Not only does it have its own unique animation in the game code, but Sakurai himself confirmed it in, I believe, Nintendo Power magazine a while back.I agree on the air grab, and the forward tilt is pretty cool, but I disapprove of pretty much everything else they did. I understand Project M wants to make Smash more competitive, but shouldn't they be calling it Project Competitive then? calling Project Melee only serves to be false advertising when you look at it: did Melee have even half the crap they added in there? Turbo mode, On-hit cancel system? was Wavedashing an intended feature? the answer? no. no it didn't, they weren't intentional. That's why I don't like Project M. some things they do are fine, like bringing back Mewtwo, and Luigifying Roy, but most others, like completely changing Lucario like that, is just a great big no.
It seems it does have a hitbox, he performs a powerful kick at the end of the move when Mega Lucario was shown off in the April direct (of course it was Mega Lucario doing the kick, hard to tell if normal Lucario can do the same, but I assume he will, since most of us wanted Extreme Speed to have a hitbox since Brawl).I agree with many people here; I think that Lucario's upspecial should have a hitbox.
That would be an interesting mechanic, but also a very ineffective one, for both Casual AND Competitive play. I know for a fact it wouldn't work in casual play because I'm a casual player. I'm positive it wouldn't work in Competitive play based on what little I've seen and otherwise know of it. Casual wouldn't work because the CPU's can be tough to hurt and getting a consecutive hit combo going would be far too much work with little to no reward, and I know it wouldn't work for Competitives because that playstyle is lightning fast and all about combos. You'd have to be the best Smash player ever to really use such a mechanic effectively. There are such things as Combo Breakers in Competitive, isn't there? it'd be very likely the worst move for anyone to use.One thing I wanted befor Force Palm got confirmed was a new SideB: Power-up Punch, what it would do would be a small punch that does 2% damage, but it doubles in power after very consecutive hit, if you miss the power goes back to 2%.
it was just an idea, and I figured it would have a crazy big hit box or something.That would be an interesting mechanic, but also a very ineffective one, for both Casual AND Competitive play. I know for a fact it wouldn't work in casual play because I'm a casual player. I'm positive it wouldn't work in Competitive play based on what little I've seen and otherwise know of it. Casual wouldn't work because the CPU's can be tough to hurt and getting a consecutive hit combo going would be far too much work with little to no reward, and I know it wouldn't work for Competitives because that playstyle is lightning fast and all about combos. You'd have to be the best Smash player ever to really use such a mechanic effectively. There are such things as Combo Breakers in Competitive, isn't there? it'd be very likely the worst move for anyone to use.
Even if you mean each time you use it even without using over and over, it'd still require a precise setup, wouldn't it? and even then, someone could attack you when use it and therefore make you lose the built-up power just like when you charge other moves like Charge Beam and Aura Sphere.
I LOVE Lucario's Project M moveset.The only change to Lucario I want is for him to fall faster and move faster. Otherwise, the same, minus losing power when in the lead. and for the love of Arceus, if Sakurai actually does give Lucario the Project M Moveset, I will kill someone. You people may be fine with Project M's changes. I'm not. in the slightest.
Yeah, how about no. Sharing a move is nothing new and has NO EFFECT WHATSOEVER on Mewtwo's chances of returning. Seriously, can we all just shut up about Lucario possibly disconfirming Mewtwo already?!I'm wondering if one of his netural special is something that affect Mewtwo's fate. I'm referring to Shadow Ball that Lucario can learn.
no thats jigglypuff's problem or greninja your choice but, there will be only one more pkm to be announced in the game and honestly its probably jiggypuffI'm wondering if one of his netural special is something that affect Mewtwo's fate. I'm referring to Shadow Ball that Lucario can learn.
Thank you also Mewtwo's not coming back anyway can't wait for the game's release and we'll never have to hear about this again because when the next one comes out no one is going to have hope.Yeah, how about no. Sharing a move is nothing new and has NO EFFECT WHATSOEVER on Mewtwo's chances of returning. Seriously, can we all just shut up about Lucario possibly disconfirming Mewtwo already?!