Frankly, I don't care as much about which Link is Vanilla so long as he's actually vanilla-ish (though I'm admittedly not a big BotW fan and that certainly influences things). To that end, OoT adult Link would probably work the best as his skills really kind of set the stage for the 3D Link's that followed and he himself is iconic. Not to mention he still looks and dresses like Link. However, whichever one is basic should be #04. In other words, Wild Link in this instance would likely be an echo.I feel like we have the same idea but we want it to be done in different ways. I agree that the "vanilla" Link shouldn't have been BotW Link; that's why I said OoT/TP Link needs to be the "vanilla" Link with the usual Link moveset, while Wild Link should have mostly the same normals but a few attacks using a claymore or spear.
Do you want BotW Link to be the vanilla Link? Because I don't think that idea really worked out for Ultimate. Either people would complain that BotW Link is left-handed and has the hookshot and regular bombs, or people would complain that Link's moveset is too different, so they just compromised.
I could see it having the same frame data as Luigi's Poltergust grab, though. Just cut out the twirl before throwing and it could work.
I guess following your logic, a nice specialset for Toon Link would be this:
I personally would keep the neutral-B as Bow, since that is more recurring than any other Zelda item short of the sword. I see hookshot as a bit more disposable that the Grappling Hook can replace it as a grab.
- Neutral-B: Deku Gust: Charge move that shoots a windbox. Leaf's hitbox does minor damage. Also indirectly references Korok Leaf from BotW.
- Side-B: Grappling Hook: Works like Isabelle's fishing rod and can tether.
- Up-B: Deku Gale: A whirlwind appears out of nowhere and lifts Link while holding the Deku Leaf. Works like Peach's Up-B.
- Down-B: Skull Hammer: Slams Skull Hammer in the ground and releases a shockwave. Shockwave pops opponent in the air, while hammer hitbox breaks shields and buries. Meteors if aerial.
Honestly, I would be okay with Hurricane Spin as his up special where it can move left and right on stage with much more horizontal movement in the air. Or essentially give him the option to glide with the Deku Leaf after the spin.
Also, why not just give him Ice Arrows to complete the elemental set? Getting hit with those offstage could also be devastating.
Last edited: