So I understand why Little Mac's terrible grab game is a part of his design; he's a boxer, not a grappler, after all. I'm perfectly okay with his terrible grab range, as it is pretty hard to grab someone while wearing boxing gloves. But what I don't understand is why he doesn't have better throws. If he actually threw characters for his throws, that'd be different, but he doesn't. For his upthrow, fthrow, and bthrow, he just uppercuts them. I don't understand why all of the rest of his uppercuts do insane damage and knockback, but those don't.
Aside from the design, mac really needs a better way to punish shields aside from a measly 6-7% with the only follow up being a DI mixup in favor of the one being thrown.
Aside from the design, mac really needs a better way to punish shields aside from a measly 6-7% with the only follow up being a DI mixup in favor of the one being thrown.