MookieRah
Kinda Sorta OK at Smash
Man, I really wish my car would adhere to the laws of gravity.driving up the walls!
Sorry, I had to say it XD.
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Man, I really wish my car would adhere to the laws of gravity.driving up the walls!
Don't we all?Man, I really wish my car would adhere to the laws of gravity.
Sorry, I had to say it XD.
Trust me. Get a ripped sprite from a mario game. It makes work SO much easier. For one, all you have to do is put them in the right order to animate. Second, it actually flows good, and its well done.If so, maybe then we may need someone to help with the sprites. I would help, but I do not know how to make a sprite. Jiang, what I really meant was that I wanted people to stay on topic and talk about the update. Just shut your mouth.
I am experienced, but not advance in making fighting games. I made mainly platformers, such as mario, sonic, megaman, some kingdom hearts side-scrollers LOL.Tobi, I have Multimedia Fusion, how can u rip sprites to it, and can u put the games on the internet.
Also Tobi you said your experienced, well you should help, a fully filled team will make the development process a lot easier.
The only problem I see here is that I don't have it, and it costs money. A lot.I am experienced, but not advance in making fighting games. I made mainly platformers, such as mario, sonic, megaman, some kingdom hearts side-scrollers LOL.
well, for one you just visit a website, download the sprite sheet. then you go into multimedia fusion, open new frame on the storyboard editor. right click, and click " insert an object". you will see a list. Click "Active". this will make a new default sprite in that frame. you double click the sprite, and it should open up the sprite editor. click the (+) button, hit insert from file, and choose your sprite sheet.
then, make a box around which animation sequence you want to choose. For example. If you want to make sigma from megaman attacking, you highlight his entire attacking sequence, and hit ok. then all you do is make them each it's own individual sprite, into frames. it sounds hard, but really it takes less then 5 seconds to do. of course, when i first got the program it took me about a month to actually do it work.
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Going off topic i know, but I had to answer that question. Also, I don't even know if Lexi is using Multimedia fusion. To put a multimedia game on the internet, you publish it, put it in a folder, then upload the game to Rapidshare or Megaupload. Personally I have done a HUGE HUGE library of ANIMATED sprite rips from multimedia fusion, to have you if want. Most of them are backgrounds, from all different types of games.
I'll mention that tomorrowok thanks for clearing everything up. and btw, can I get a pm when a demo is available or when you are showing live screenshots?
yes i do...Hey Lexl5 do you still need a black shadow moveset from me?