Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
I kind of feel like that system was in Smash in a sense. If I used the same tactic repeatedly, the computer would get better and better at stopping it, just like a human. But as soon as you restarted the match they would be back to their old ways and you could exploit them in the same ways as te last battle.Now what would have been really cool is if they implemented a system similar to Tekken: Dark Resurrection for the PSP/PS3. If you're familiar with that game, you'd know that you never really fight the same AI twice. As you progressed through the game, it takes your fighting habits and style and uploads them to a massive CPU AI pool so that players around the world are fighting YOUR style of a certain character. The next time you'd play that character it would behave as if someone else was playing him/her. Pretty awesome system.