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Let's Clear Up This Friend Code Issue

kirbykid

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Every night the world holds its breath hoping that the next update on the DOJO is an announcement that Brawl will have online support. Even in the event of such an update, some would still hold reservations because of Friend Codes. At the Nintendo media briefing at E3, Reggie suggested that perhaps Nintendo has been taking online play seriously all along. Before you can be disappointed, and before you can want more, it would be wise to understand what’s been done.<!--more-->

Friends Codes are the 16 digit identification tags that act as gametags for the Nintendo online universe. Friend Codes are slightly different between the Wii and the DS. Because the DS lacks a centralized memory unit, each online game on the DS is assigned a different Friend Code. It would be quite taxing to memorize so many numbers, but in most cases, you don’t have to. Like phone numbers, these codes are stored once and for all. The DS also comes with nifty features that allow players to swap Friend Codes after playing locally. The bottom line is, if you know the person in real life, exchanging codes is easy. And if you only know them through some other means, then you would simply use whatever means of communication that suits you to exchange the info. Friend Codes on the Wii can be consitent from game to game because each Wii has a code. Think of it like a social security number. You can change your name, but you can’t change your SSN.

Even though the Friend Code system isn’t as convenient as some may desire, they’re only used for playing matches with specific people. You don’t even have to see a single code if you only want to play random people online. Right now, I’m playing Planet Puzzle League DS, and I have no idea what my code is.

Nintendo introduced this code system to protect the gamers. I know what you’re thinking. Why would people like you and me need the protection when we can bench press 250+ pounds and stop bullets with the wave of our hands. The truth of the matter is, everyone can’t be super humans.

There are a lot of “kids” playing Nintendo games. I know what you’re thinking. It’s ridiculous to think something bad is going to happen to a kid just because they play a Nintendo game online right? You misunderstand me. I think it’s a good thing that Nintendo restricts options like voice chat in random online battles. I can’t tell you how many times I’ve heard kids talking “smack” online over xbox live. Personally, I would have a lot more respect for my fellow gamers if I never hear them speak. Though a little smack here and there is fine in my book, when the talk turns racist or vulgar I have a problem with the whole system. I wouldn’t make such a big deal about it if these incidents were rare or even uncommon. But it seems that every time I log in, someone is overly obnoxious. There’s something about the internet that brings the worst out in people.

Fortunately with the Wii, Nintendo gives control to each individual developer. This means that if you have a beef with the way your game turns out, take it out on the developer and not on Nintendo or Friend Codes. As we speak EA is trying to set up the internet play for the next Madden game to include voice chat with random players. Also, for Fifa, EA is setting up a system so that Wii gamers can enjoy all the online features and modes that the other Fifa’s is known for. To do both of these things, Friend Codes may be circumvented altogether.

Now for a small list of some standard or expected online features
<ol>
<li>Entering random matches</li>
<li>Setting up matches</li>
<li>Connecting with friends</li>
<li>Leader boards</li>
</ol>
<p align="center"><a href="http://smashboards.com/blog/wp-content/uploads/2007/07/62.jpg" title="62.jpg"><img src="http://smashboards.com/blog/wp-content/uploads/2007/07/62.jpg" alt="62.jpg" /></a></p>
Mario Strikers Charged comes out in the U.S. July 30th. Though Pokemon Battle Revolution was the first online game on the wii, Mario Strikers Charged is the first one with more standard features and play. This game features random matches, ranked matches, match creation, Friend invites, and leader boards. What’s special about the leader boards is that they reset every three months. This simulates a “season” giving players a fresh chance to make it to the top every three months instead of easily being buried by that guy who played non stop for the first week the game was released. Beyond this, Mario Strikers Charged has co-op team play. Two players per Wii can team up and battle for a total of four players online.

In order for multiple people in the household to have their own records, the developers decided to create a separate Friend Code system. This allows the players to make multiple accounts on one Wii. While this may initially seem like a step in the wrong direction, this decision will ultimately give the gamer more options.

So it looks like despite all the fears and complaints, there’s noting wrong with Friend Codes. Each developer determines how they want their online play to be and makes adjustments accordingly.
<p align="center"><a href="http://smashboards.com/blog/wp-content/uploads/2007/07/news-2005-09-19-wifi.jpeg" title="news-2005-09-19-wifi.jpeg"><img src="http://smashboards.com/blog/wp-content/uploads/2007/07/news-2005-09-19-wifi.jpeg" alt="news-2005-09-19-wifi.jpeg" /></a></p>
Have you check <a href="http://www.nintendowifi.com/gaminghub/PlanetPuzzleGamingHub.jsp" target="_blank">NintendoWifi.com</a> lately? This site tracks your game data in interesting and unique ways. It shows which cities have the most activity, your playing habits over 2 weeks, and how you stack up to the competition. Just like how each developer determines what features their games will offer, the same holds true for the website support. Tonk Hawk DS allows players to select high score replays online. The next time their DS connects online, the video is downloaded for viewing. On the Metroid Prime Hunters site, players can see a visual representation of their Friend Network. This floating rotating graph shows how your friends and rivals are connected to each other. And beyond this, the site allows other webmasters to link data directly from Nintendo. This allows other sites to link to player profiles that update in real time.

Just think, if Brawl has an online mode, it could be unlike anything we’ve seen on any other console or computer. By linking online web support and the ease Friend Codes, a new system can be created blending how people connect to each other while playing the game and not. What if you could simply click on KirbyKid on one of my blog entries to automatically be set up with a match with me online? Oh the possibilities.
 
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TheJesticle

Guest
And just imagine if you could choose to have matches recorded and e-mailed to you. How likely is it that Brawl will be online? I know no one knows for sure but have there been interviews with any devolopers or anything like that?
 
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homelessvagrant

Guest
People have been really speculative on whether brawl will be online or not and i can’t see why. it’s as if the big N is out to ruin the game. The features revealed thus far (holding a instead of rapidly clicking it, simplier flatter level, etc.) should be enough to convince anyone that brawl is going to be online.

They said that when brawl came out is was to pilot online support, the game was created mainly for the idea of an online nintendo game (that’s why it was started in the first place). I’ve heard from IGN that they already confirmed Online support for brawl. i would keel over, otherwise. (to cheap to get into tournaments).
 
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homelessvagrant

Guest
they announced Deoxys as a character! No, It’s just a pokeball accesory.
 
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Maric

Guest
Im one of the few people who hope that online is not an option. I just don’t care about playing games online. I have and always will play with my friends in person. I have several online games now that i dont play online. The only reason i dont want it is because i just wouldnt use it.
 

kirbykid

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^^^
Maric: Online means more to Smash and the future of Wii games than just playing with friends. Even if you’re completely satisfied with your friends, what happens when one of them moves or can’t leave the house?
 
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homelessvagrant

Guest
What about us lonely lame kids that wouldn’t meet a soul otherwise. we need online functionality. I hope online features will allow for tournaments to be set up though I’m really giving my hopes up for that.
 
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falcofuku69

Guest
Kirbykid: Mairc just cant hang with the big dogs like us, thats why she doest want online. I say she becasue only a girl is scared of getting your ass kicked online
 
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falcofuku69

Guest
LOL thats my game, and when online comes out the first person im going to show my skills to is Kirbykid
 

greenblob

Smash Lord
Joined
May 17, 2006
Messages
1,632
Location
SF Bay Area
My main gripe is the lack of options for friend-code-less matches and the fact that no one on my friends list is online when I am, resulting in me having to arrange a single game at least a week beforehand if I don’t want to play with the default setup. I mean, c’mon, MPH, without friend codes, is all 4-way FFAs?

This is my main concern with Brawl too–all random online matches will probably be 4-way FFAs with items. I really hope that Nintendo either allows us to customize random matches or allow for a tournament-style mode with 1v1 no items.
 

kirbykid

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^^^
GreenBlob:
Metroid Prime Hunters isn’t a good example to use.
Have you played Jump Ultimate Stars? Even in random matches they allow one person to change all the settings. This allows players to play all kinds of matches online with random people.

But beyond this, it’s up to each developer. Don’t you think Sakurai would include better options for online? Do you think he would do all that work to have people be disappointed? I don’t think so.
 
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homelessvagrant

Guest
I’m thinking the online lets you either create or join a group, the person who creates the group gets to pick rule etc. If you want to have a non weapon handicap coin match (ughth) with three players then create your own group. Good luck finding anyone who will play you though.

I love me some Kirbykid
 

Johnknight1

Upward and Forward, Positive and Persistent
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Good article, but I think the Wii could use a headset. Maybe with a option to turn chat off, because smack talk gets annoying, with all these keyboard warriors (people who talk smack only via internet) nowadays. But if I was to do a team match online I would want to talk to my teammate at least, and say “Good game” as I always do to my opponents. However, it isn’t quite needed, just more of a want.
 

kirbykid

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Joined
Oct 21, 2002
Messages
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^^^
Smash would most likely going to lag online as it is. Add Voice Chat IP’s to the mix and you’ll be cutting into the gameplay. It’s really had to say, but good luck with everything. Let’s just hope we get everything we want and nothing we don’t.
 
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falcofuku69

Guest
Kirby, stop making excuses for not wanting to play me. Ill beat you no matter how much LAG thier is
 
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homelessvagrant

Guest
In the end I’m sure Sakurai will work smash over so that it works to the best it can, online or otherwise.
 
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falcofuku96

Guest
if thier isnt online, that would take alot out of this game
 
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homelessvagrant

Guest
There’s online remember the reason the game was started was to show off their new support for online. Someone (I forget who, sure it wasn’t Sakurai) said that when they decided to make the revolution (what the wii was called at the time) online capable, one of the first series to hi their mind was Brawl. I don’t think they’ll take away the one main reason this game was created.
 
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Sneaky 2.0

Guest
Where do you get all this data? You’re always so informative. O_o
 
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homelessvagrant

Guest
The interweb my friend. actually I think I got this from EGM magazine or Nintendo power. In truth, I am a real Smash brothers nerd
 
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homelessvagrant

Guest
But that don’t me I don’t look cool or pretty for that matter.
 
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