The Sauce Boss
Smash Ace
Pshhhhhhh ,no more lame pluck the naner onto the stage ledge tricks; you can pluck it and catch it all on the ledge!
How to:
1. push away from the ledge.
2. Fall a little while slightly DI'ing towards the stage
3. Second jump and short pluck simultaneously
4. Immediately side B away from the stage(towards the naner)
5. This is the tricky part, Z catch the naner. Do it too soon and you will kick and sd. Do it too late and you will miss the catch.
6. Immediately up B back to the edge
BAM! You now have a naner in hand and you are safely back on the ledge.
It takes a little practice to get the timing down, but once you get it down it is not so bad.
Watchout! I wouldn't try it too often because you might get gimped. If done correctly you should be able to upB all the way onto the stage to avoid any would be edgehogs however. I see it more as a mixup/showoff move, but it could be useful. Safely getting a naner in hand is always useful. The better/faster you do it the safer it will be.
Now have fun and impress your friends with your amazing diddy trix![Bee :bee: :bee:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
EDIT:
LOL I first discovered this on battlefield and I just realized on fd there is a wayyyyy easier way to do it. You just pluck wall jump and z catch lol. EXTREMELY fast and easy on fd.
The stages with good wall jump ledges method (Final Destination, Castle Siege, Yoshi's Island)
1. drop away by pushing back
2. pluck and jump while DI'ing slightly toward stage
3. walljump
4. catch (bair is best)
For some reason it seems like you can't zcatch after a wall jump, anybody know why? (Actually is possible to zcatch but only works sometimes for some weird reason.)
You can get really wild and crazy on Yoshi's Island. You can pluck>walljump>catch>side B>walljump to the ledge. Just mix it up and be safe with it. I am sure there is probably other mix-ups too so try and experiment.
How to:
1. push away from the ledge.
2. Fall a little while slightly DI'ing towards the stage
3. Second jump and short pluck simultaneously
4. Immediately side B away from the stage(towards the naner)
5. This is the tricky part, Z catch the naner. Do it too soon and you will kick and sd. Do it too late and you will miss the catch.
6. Immediately up B back to the edge
BAM! You now have a naner in hand and you are safely back on the ledge.
It takes a little practice to get the timing down, but once you get it down it is not so bad.
Watchout! I wouldn't try it too often because you might get gimped. If done correctly you should be able to upB all the way onto the stage to avoid any would be edgehogs however. I see it more as a mixup/showoff move, but it could be useful. Safely getting a naner in hand is always useful. The better/faster you do it the safer it will be.
Now have fun and impress your friends with your amazing diddy trix
EDIT:
LOL I first discovered this on battlefield and I just realized on fd there is a wayyyyy easier way to do it. You just pluck wall jump and z catch lol. EXTREMELY fast and easy on fd.
The stages with good wall jump ledges method (Final Destination, Castle Siege, Yoshi's Island)
1. drop away by pushing back
2. pluck and jump while DI'ing slightly toward stage
3. walljump
4. catch (bair is best)
For some reason it seems like you can't zcatch after a wall jump, anybody know why? (Actually is possible to zcatch but only works sometimes for some weird reason.)
You can get really wild and crazy on Yoshi's Island. You can pluck>walljump>catch>side B>walljump to the ledge. Just mix it up and be safe with it. I am sure there is probably other mix-ups too so try and experiment.