BB&G
Smash Rookie
- Joined
- May 14, 2008
- Messages
- 24
BB AND G EVENTS AND PI KAPPA ALPHA PRESENT LAST MAN STANDING 3 @ GEORGE MASON U @ DEWBERRY HALL
JANUARY 17 ,2010
4400 UNIVERSITY DRIVE
FAIRFAX,VA 22030
10 AM TO10 PM
SMASH BROTHERS BRAWL
1V1 15.00 ENTRY 10.00 VENUE
2V2 25.00 ENTRY 15.00 VENUE
BOTH 60.00
RULES
Brawl:
-3 Stock
-8 Minute Time Limit
-Items are set to "off" and "none"
-All sets with the exception of winner's finals, loser's finals, and the championship are best of 3 matches, with the aforementioned Finals sets being best 3/5 games.
-In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
-No player may choose a stage they have already won on in that set unless agreed upon by both players.
-If the timer runs out, the victor is determined first by stock and then by percentage
-Metaknight's Infinite Cape glitch is banned.
-Standing Infinites are BANNED which include (but not limited to) Dedede's small-step chain grab, Marth on Ness grab-release, etc
-Ice climber infinites are LEGAL up to 250%
-Suicide Move Rules: (all situations are when both players are at 1 stock): If a suicide move ends a match, the match will be reset with 1 stock each to both players on the same level. Time limit will be set to 3 minutes. Both players technically died at the same time, and that is why the match was a draw. Play out the one stock, and the winner wins that match.
-Players using a Wii-mote to play must take their batteries out when not playing. We can't be having wii's be interrupted because someone made a mistake. I will be enforcing this heavily, and there will be penalties if people do not obey.
-Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
Set format (In Order of Procedure):
1. Opponents choose their characters for the first match *
2. 1st Stage will be chosen at random unless agreed upon by both players. Each Player will be provided one Random Reset, with the lower-seeded Player given the option to use their reset first.**
3. The first game is played, using the stage chosen during step 2
4. The winner of the previous match may announce their Stage Ban selection
5. The loser of the previous match announces the next match's stage from either the Random Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match
**If neither Player has chosen to use their Random Reset within 3 seconds of the match starting, the match must be played out on the stage generated.
Neutral Stages:
-Final Destination
-Smashville
-Yoshis Island
-Lylat Cruise
Counterpick Stages:
-Delfino Plaza
-Frigate Orpheon
-Battleship Halberd
-Rainbow Cruise
-Brinstar
-Pokemon Stadium
Additional Rules for Doubles Play:
-Life Stealing is allowed
-Team attack will be set to ON
-In team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the last port.
-Chibo's Color-Blind Rule: If a player on a team is playing Lucario, Sonic, or Pokemon Trainer, either team can request for them to be Blue Team and the opponents must abide. If both teams have one of the characters, they must work it out between them.
Additional Rules for Pools Play:
-Matches will be 3 stock
-7 Minute Time Limit
-Number of Players advancing from each pool will be dependant on number of entrants, number of players per pool, number of pools, and which round of pools it is.
OVER 60 TV'S AND SYSTEM WILL BE USED
EA STREET TEAM AND MONSTER ENERGY DRINK WILL BE THERE WITH FREE BEES
PAYMENT LINK https://bbandgevents.ticketleap.com/
http://www.baltimoreballersandgamers.com/TOURNAMENTS.html
JANUARY 17 ,2010
4400 UNIVERSITY DRIVE
FAIRFAX,VA 22030
10 AM TO10 PM
SMASH BROTHERS BRAWL
1V1 15.00 ENTRY 10.00 VENUE
2V2 25.00 ENTRY 15.00 VENUE
BOTH 60.00
RULES
Brawl:
-3 Stock
-8 Minute Time Limit
-Items are set to "off" and "none"
-All sets with the exception of winner's finals, loser's finals, and the championship are best of 3 matches, with the aforementioned Finals sets being best 3/5 games.
-In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
-No player may choose a stage they have already won on in that set unless agreed upon by both players.
-If the timer runs out, the victor is determined first by stock and then by percentage
-Metaknight's Infinite Cape glitch is banned.
-Standing Infinites are BANNED which include (but not limited to) Dedede's small-step chain grab, Marth on Ness grab-release, etc
-Ice climber infinites are LEGAL up to 250%
-Suicide Move Rules: (all situations are when both players are at 1 stock): If a suicide move ends a match, the match will be reset with 1 stock each to both players on the same level. Time limit will be set to 3 minutes. Both players technically died at the same time, and that is why the match was a draw. Play out the one stock, and the winner wins that match.
-Players using a Wii-mote to play must take their batteries out when not playing. We can't be having wii's be interrupted because someone made a mistake. I will be enforcing this heavily, and there will be penalties if people do not obey.
-Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
Set format (In Order of Procedure):
1. Opponents choose their characters for the first match *
2. 1st Stage will be chosen at random unless agreed upon by both players. Each Player will be provided one Random Reset, with the lower-seeded Player given the option to use their reset first.**
3. The first game is played, using the stage chosen during step 2
4. The winner of the previous match may announce their Stage Ban selection
5. The loser of the previous match announces the next match's stage from either the Random Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match
**If neither Player has chosen to use their Random Reset within 3 seconds of the match starting, the match must be played out on the stage generated.
Neutral Stages:
-Final Destination
-Smashville
-Yoshis Island
-Lylat Cruise
Counterpick Stages:
-Delfino Plaza
-Frigate Orpheon
-Battleship Halberd
-Rainbow Cruise
-Brinstar
-Pokemon Stadium
Additional Rules for Doubles Play:
-Life Stealing is allowed
-Team attack will be set to ON
-In team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the last port.
-Chibo's Color-Blind Rule: If a player on a team is playing Lucario, Sonic, or Pokemon Trainer, either team can request for them to be Blue Team and the opponents must abide. If both teams have one of the characters, they must work it out between them.
Additional Rules for Pools Play:
-Matches will be 3 stock
-7 Minute Time Limit
-Number of Players advancing from each pool will be dependant on number of entrants, number of players per pool, number of pools, and which round of pools it is.
OVER 60 TV'S AND SYSTEM WILL BE USED
EA STREET TEAM AND MONSTER ENERGY DRINK WILL BE THERE WITH FREE BEES
PAYMENT LINK https://bbandgevents.ticketleap.com/
http://www.baltimoreballersandgamers.com/TOURNAMENTS.html