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Smash Journeyman
I just started playing PM seriously after playing the game semi casually for a year or two. Now that I've decided on pit as my main I need some advice that I'm not finding though footage.
I've had no problem starting combos and racking up damage as pit (usually 40-85% give or take off a dthrow) but both my edge guarding and finishers could use some work. Usually if I can't edge guard them they end up living to 160% or more.
I've had no problem starting combos and racking up damage as pit (usually 40-85% give or take off a dthrow) but both my edge guarding and finishers could use some work. Usually if I can't edge guard them they end up living to 160% or more.
- Are there any ways that you all have found to practice arrow edge guards? I'd like to expand my game past arrow fair / fair arrow fair.
- What are pits sweetspots for kill percents where I can get an up B to connect off the top off dthrow/dair/uair or whatever?
- I'm pretty new to this character so feel free to post anything you think might be helpful!