• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Knockback of TL's Downsmash

K 2

Smash Lord
Joined
Jul 17, 2008
Messages
1,920
Location
Tennessee
Hey everyone! I noticed sometimes TL's downsmash had a knockback of fox's or falco's downsmash, where it knocks the opponent horizontally and makes it extremely dificult to recover, but sometimes, whenever I use TL's downsmash, it knocks them veritcally. Do you know why it sometimes does both? I know mr GAW's Dsmash normally knocks the opponent horizontally, but a tipper knocks them veritcally. Is this the same principle? a tipper or something? Does it have to do with your position or the opponents damage?

Thanks
 

kATAlyst

Smash Apprentice
Joined
Jun 13, 2008
Messages
88
Location
Queens, NY
the first hit knocks them sideways into the second hit which knocks them up. slopes can cause the second hit to miss.
 

Sosuke

Smash Obsessed
Joined
Aug 3, 2007
Messages
25,073
Switch FC
8132-9932-4710
It's supposed to send them up.
The first hit send them horizontally into the second hit that sends them up.
A few things can cause them not to get hit by the second one, making them just go horizontally.
 

vbdood1337

Smash Apprentice
Joined
May 11, 2008
Messages
165
Location
SoCal

UnderWing

Smash Apprentice
Joined
Mar 28, 2008
Messages
197
Location
SoCal -- San Diego
Yeah, the first hit is a set-knockback blow that is intended to lead them into the second blow... but a number of elements (standing on a slope, DI or just lucky positioning) can cause it to miss -- against characters with good (or even really just not bad :p) recoveries, the generally isn't enough to get the kill (or even set up the gimp), but it certainly gives you an advantage -- they're off the edge a ways, and if you're comfortable with attacking them out there (which you should be -- you're Toon Link for crying out loud) you can make it lead to a kill (or, if you're ballsy, a spike... more likely to just turn into an SD, though :p).

Now, there's also another scenario that I've experienced many times before -- both hits landing, but still causing horizontal (backwards, specifically) knockback. I've seen this directly kill where the set knockback of the first hit almost certainly wouldn't, but I'm pretty sure it's really just lucky situations that are out of the TL player's control (realistically). It may have been smash DI on the second hit, or some sort of lucky spot on the hitbox, but it's something that I'm just thankful for when it happens. --EDIT: For the record, I'm talking about higher-percentage scenarios where this happens... I know about the whole "below ~20%" situation, but a similar thing's happened at higher percentages, and actually *added* to the fixed knockback (gotten side-kills in places where normally it would not... and not due to obvious failure in DI).

If you want to work on hitting with the first-only, definitely check out the links vbdood posted, they cover it pretty well. It's never really been a great kill move to me, seeing as how there aren't many Ike's in tourney, but it's still a good thing to know about.

--UnderWing
 
Top Bottom