I don't know if ill get flamed for this, but ah well...
I reckon that nearly all static stages (which is pretty much all of them in melee except for glacier mountain and rainbow ride, I'm probably forgetting some though...maybe flat zone too) are good and all equally balanced. People can be very ignorant in the way that they diss some stages because they're unbalanced and random, yet every character balances differently on each stage. If you haven't noticed, some characters are better than others on final destination. Does this make it unfair? No. What is stopping that huge stage (i think its called Zelda's Castle or something) actually being tournament legal? The best answers i have gotten are quite ridiculous.
I guess thats a bit off topic, and this next bit is even more off topic, but ****it im on a rant (random as it may be) and im gonna finish it.
I've always found that certain items on very low would demonstrate so much more skill than what we have currently. Obviously no healing items, shells, hammers, partyballs, etc. and if crates, barrels and capsules could be turned off that would make it so much better. If a random beam sword or star rod happens to drop from the sky every now and then, it really is a test of who utilizes it better. And PLEASE dont make that assumption that im one of the noobs arguing that "itemz are teh shiz" and that i am inexperienced with advanced techniques based purely on my post count/lack of picture.
Think what this could mean for techniques! Think of the ice climber item combos!!! Did you know that samus can use items to bomb of as recovery?? Captain falcon shooting out multiple stars!!
Give it a chance?
kthxbye
P.S So yeah, sakurai has it all planned out, dont worry about it.