craiigg
Smash Lord
Basically I've pretty much got them down,
for those who don't know how they work:
It's generally jumping out of your shield to shine, but doing it fast enough to not leave the ground then jump-canceling this shine also.
I thinkk its one of the fastest moves falco can do out of shield (maybe besides an upsmash or spotdodge. Not sure about grabs too but I think it's faster.. someone clear that up >_>)
I know this is incredibly useful in falco dittos, against a pillar-pressuring falco, a JCShieldShine can really **** them up before they can l-cancel and shine themselves.
Also I find it's much less predictable than spotdodging the pillar and shining.
This also applys to CF players who are dair happy, im pretty sure the shine hitbox will come out faster, and intercept their dair.
If you play against slower characters too like Samus, this can really mess her up when she's all up close, but tbh if shes a good Samus she shouldn't be close without a missile first.
Luckily she likes to shield pressure then approach, so JCSS sorts her out too ^__^
What I want to know is other applications of it against fox or marth, where there seems so be very little gap to use their lag to your own advantage.
Fox's shine will be faster from his nair, and marth's fairs are too far from his body to even bother.. are there any other wider uses I can get from this, or is it just a situational technique against certain characters..
*eats cookie*
num num
for those who don't know how they work:
It's generally jumping out of your shield to shine, but doing it fast enough to not leave the ground then jump-canceling this shine also.
I thinkk its one of the fastest moves falco can do out of shield (maybe besides an upsmash or spotdodge. Not sure about grabs too but I think it's faster.. someone clear that up >_>)
I know this is incredibly useful in falco dittos, against a pillar-pressuring falco, a JCShieldShine can really **** them up before they can l-cancel and shine themselves.
Also I find it's much less predictable than spotdodging the pillar and shining.
This also applys to CF players who are dair happy, im pretty sure the shine hitbox will come out faster, and intercept their dair.
If you play against slower characters too like Samus, this can really mess her up when she's all up close, but tbh if shes a good Samus she shouldn't be close without a missile first.
Luckily she likes to shield pressure then approach, so JCSS sorts her out too ^__^
What I want to know is other applications of it against fox or marth, where there seems so be very little gap to use their lag to your own advantage.
Fox's shine will be faster from his nair, and marth's fairs are too far from his body to even bother.. are there any other wider uses I can get from this, or is it just a situational technique against certain characters..
*eats cookie*
num num