DekZek
Smash Journeyman
Could you just try directly replacing the legs with Smash 4 Mewtwo Legs, and then add the texture differences and the bumps.
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I could, but I don't want to. changing his leg would break his design. He's supposed to have different legsCould you just try directly replacing the legs with Smash 4 Mewtwo Legs, and then add the texture differences and the bumps.
yea i know, but is there anyways to just edit the model in a way to fix the problem? or at least make it less noticeable? i wouldnt know, ive only been able to work with already smashed rigged objectsTo make him work on Mewtwo, his squeleton leg's would need to be tweaked and all animations would need to be modified. It's basically making a light PSA at this point.
I don't think it's going to work well. You'll be left with a long tail that doesn't moves and when parts like these don't move, it looks pretty bad.I could, but I don't want to. changing his leg would break his design. He's supposed to have different legs
I would rather keep him canon and rig him over someone else.
Thanks!!awesome progress on your imports jaystring! (:
Also, do you think you'll still be doing Chrom over Ike?
I did try a tons of stuff already and none of my ideas where looking like it would give me an acceptable enough result. my alternative now is to rig him on a more similar squeleton. I'm seriously considering Ganondorf nowyea i know, but is there anyways to just edit the model in a way to fix the problem? or at least make it less noticeable? i wouldnt know, ive only been able to work with already smashed rigged objects
True that the tail won't be able to be rigged but!!I don't think it's going to work well. You'll be left with a long tail that doesn't moves and when parts like these don't move, it looks pretty bad.
Makes sense. If Tails looks fine, Mewtwo shouldn't have such problems. Ganondorf sounds like the perfect choice considering what Mega Mewtwo X is supposed to be.True that the tail won't be able to be rigged but!!
1) Mega Mewtwo X actually has a really small tail compared to normal mewtwo. it's half as long. sooooo
2) I think I will be able to actually have it there without been rigged and make it look acceptable. The trick is to not leave it straight and "pre-bend" it. Something like that :
A straight up tail that doesn't move looks horrible but when you pre-bend it, even if not animated, it make it look more natural and therefore make it look more acceptable in the heat of action (where you'll not really be focused on looking at the tail of your character) and in still pose (because in still pose, it's already shaped like an animated tail would look like)
This is exactly what I did for Kingdom Heart Cloud's wing and it does look acceptable (I actually was super worried about that before trying it)
another release example is my Tails mod. It barely has tail rigging (sonic does have a tail bone but it's super short) and nobody complained about it. That's my "pre-bended" trick in action!
that would calse alot of problems because for one thing the cape uses two different chains of bones on for the left side and one for the right side, and also the cape is connected near the shoulders i think... so thats wouldnt work the bestIf it desperately needs some animation, you do have the bones for the cape you can use. Not sure how that would work, though.
Idk why, but I thought there were three chains. That, and I completely forgot about the shoulders. Yeah, pre-bent and unmoving is probably the best solution.that would calse alot of problems because for one thing the cape uses two different chains of bones on for the left side and one for the right side, and also the cape is connected near the shoulders i think... so thats wouldnt work the best
JayString actually just posts screenshots taken from Dolphin, so he can just save them and upload & paste the imgur link here.Idk why, but I thought there were three chains. That, and I completely forgot about the shoulders. Yeah, pre-bent and unmoving is probably the best solution.
EDIT: Question I have been meaning to ask Jaystring. What do you use to convert Brawl images to a usable format, and could you link me to it. So far, I have not been able to find a working link for an image converter. Once I have that, then I should be able to put my mods up on Brawl Vault.
yes indeed, I'm using F9 in dolphin! it create a screenshot that I can edit to my liking after (I actually never edited a screenshot but if I needed I use photoshop) and upload on imgur.JayString actually just posts screenshots taken from Dolphin, so he can just save them and upload & paste the imgur link here.
if you look for a Wii Brawl snapshot converter, look around for Bin2JPG, it's under the resources section in Brawl Vault
Where did you get the first Marth one from? I recognize the other one as SSB4 Marth, but what about the first?hello friends, How are you ? , The Truth paragraph Screenshots also USING The F9 key , I am very happy with the work jaystring , really surprised me who is working on zelda, really congratulations jaystring one, actually only uses models jaystring
It is a fusion between models and iwantgames jaystring, the truth jaystring modify the model with the model iwantgames to take this marthWhere did you get the first Marth one from? I recognize the other one as SSB4 Marth, but what about the first?
Thank you for the comments!hello friends, How are you ? , The Truth paragraph Screenshots also USING The F9 key , I am very happy with the work jaystring , really surprised me who is working on zelda, really congratulations jaystring one, actually only uses models jaystring
I think it's part of this one here :Where did you get the first Marth one from? I recognize the other one as SSB4 Marth, but what about the first?
jaystring are your models but with HD texture, more shaders modification , and marth is modified by me with your wii u marthI think it's part of this one here :
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209363
definitively look like the lucina model minus the boobs
Hoo I see. the 2nd screenshot does look like Brawl now. I don't know why the first one reaallly fooled me into thinking it was smash4 because of how the hair spec was looking
hum barely. I haven't tried or look into what they were doing yet.Hey Jaystring, are you familiar with Project Clone?
Well, their current clone is Tails, and they rigged both of his tails to animate!hum barely. I haven't tried or look into what they were doing yet.
I'm still waiting for a very very stable version of BrawlEx base build to start doing my own build and since I found hard crash bugs in the base build, I haven't started one yet.
cool! i'll take a look eventually!!Well, their current clone is Tails, and they rigged both of his tails to animate!
ho yeah, good to remind me. I'll release it same time as mewtwoHey Jaystring, how's Wii U Awakening Roy going lately?
I also can't wait for that upcoming project
Shadow Mega Mewtwo X as a Ganon mod? woah
Could you make a version with the Binding Blade instead of the Awakening Sword? Shouldn't be too much of a hassle.and additionnal content (like recolors) will come as update I think. I don't have time to do them just yet.
yeah sure I could do it. I would be easy to do as everything is ready to be doneCould you make a version with the Binding Blade instead of the Awakening Sword? Shouldn't be too much of a hassle.
yeah Of course! Why shouldn't I try it!That's sick. Are you going to import Hyrule Warriors Ganon over Ganon's Final Smash as well?
yeah well he's SSJ3 Ganondorf so it makes him really high res.I blame his Hair. The Hair products must make it really heavy. https://twitter.com/NintendoEurope/status/513296742557970432