This is a bump of an old team, that I modified and have been using for nearly the last 8 months. It's basically a terrible team and no one who isn't me should ever attempt to use it. I don't say that to sound snobbish, I say it because it is so bad and so easily countered that if you don't know exactly what to do in any given situation you're going to lose.
Bronzong@Leftovers
Relaxed/Heatproof
252Hp/40Def/140SpAtk/76SpDef
-Earthquake
-Gyro Ball
-Grass Knot
-Explosion
No longer the absolute best lead out there, but it still gets **** done. It went from countering 90% of leads to down to about 70% of leads. It still beats any taunt lead, Lead Infernape, Lead Hippo and Lead Swampert, but struggles with Lead Metagross and Trick Jirachi. Still, Heatproof Zong STILL hasn't caught on, after well over a year of use, so it still does it's job well.
Tyranitar@Babiri Berry
Jolly/Sand Stream
252Spe/110Atk/148SpDef
-Dragon Dance
-Fire Punch
-Stone Edge
-Crunch
In a word? **** Scizor. This is literally my Scizor Counter(note that I also have a Scizor Wall) and it works like a ****ing charm. 148 SpDef so I can come in on some of Scizors biggest partners(Heatran, Latias and Zapdos) taking very little damage in the process. Lack of Leftovers recovery usually cues opponents into either Choice Band or LO Dragon Dance sets, both of which Scizor stops cold. But with Babiri Berry I take ~50% from CB Bullet Punch and OHKO with Fire Punch. This leaves me with a moderately healthy +1/+1 TTar with great coverage. Even without Max Attack this thing can easily sweep the most common pokes in OU.
Hippowdon@Leftovers
Impish/Sandstream
252Hp/58Atk/200Def
-Earthquake
-Stone Edge
-Slack Off
-Roar
The Hungry Hungry Hippo here acts as my physical tank and phazer and man is it good at it's job. This thing takes even boosted hits well and doesn't afraid of anything. Walls Physical Lucario/DDMence/Heracross/Band Flygon and even Gyarados well. I have long since forgotten why I have those 58 Attack EV's, but I know its for something important. 2HKOing TTar maybe, idk, im too lazy to try and figure it out.
Latias@Choice Specs
Timid/Levitate
252SpAtk/252Spe/4Hp
-Draco Meteor
-Dragon Pulse
-Thunderbolt
-Surf
Specs Latias does not give a ****.
Mamoswine@Life Orb
Adamant/Snow Cloak
252Atk/252Spe/4Hp
-Ice Shard
-Earthquake
-Stone Edge
-Superpower
Mamosine is the best pokemon ever. Tears apart just about everything whenever you want. The strongest STAB Earthquake this side of Groudon, priority Ice that basically just tells Salamence to **** off and awesome coverage provided by Stone Edge and Superpower. It basically just kills **** because it can. I usually just save it till the end when Im pretty certain everything will die anyways.
Megatgross@Life Orb
Adamant/Clear Body
252Atk/252Spe/4Hp
-Agility
-Earthquake
-Meteor Mash
-Thunderpunch
Agiligross is ****, plain and simple. After an agility I outspeed everything forever including any Neutral nature base 115 holding a choice scarf. EQ/MM/TPunch gives amazing coverage and helps with my bulky water problem. I forgo any and all survivability for max speed and max attack but for the most part it works.
To give you an idea, here is a list of the weaknesses I have:
Fire: 2
Water: 3
Ice: 2
Electric: 0
Fighting: 2
Grass: 3
Bug: 2
Flying: 0
Normal: lol@normalweakness
Dark: 1
Ghost: 1
Dragon: 1
Steel: 2
Ground: 3
Psychic: 0
Poison: 0
Rock: 0
So yeah, I have a total 6 things that I only have to a little worry about. This team is SOOOOOO good.
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Bronzong@Leftovers
Relaxed/Heatproof
252Hp/40Def/140SpAtk/76SpDef
-Earthquake
-Gyro Ball
-Grass Knot
-Explosion
No longer the absolute best lead out there, but it still gets **** done. It went from countering 90% of leads to down to about 70% of leads. It still beats any taunt lead, Lead Infernape, Lead Hippo and Lead Swampert, but struggles with Lead Metagross and Trick Jirachi. Still, Heatproof Zong STILL hasn't caught on, after well over a year of use, so it still does it's job well.
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Tyranitar@Babiri Berry
Jolly/Sand Stream
252Spe/110Atk/148SpDef
-Dragon Dance
-Fire Punch
-Stone Edge
-Crunch
In a word? **** Scizor. This is literally my Scizor Counter(note that I also have a Scizor Wall) and it works like a ****ing charm. 148 SpDef so I can come in on some of Scizors biggest partners(Heatran, Latias and Zapdos) taking very little damage in the process. Lack of Leftovers recovery usually cues opponents into either Choice Band or LO Dragon Dance sets, both of which Scizor stops cold. But with Babiri Berry I take ~50% from CB Bullet Punch and OHKO with Fire Punch. This leaves me with a moderately healthy +1/+1 TTar with great coverage. Even without Max Attack this thing can easily sweep the most common pokes in OU.
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Hippowdon@Leftovers
Impish/Sandstream
252Hp/58Atk/200Def
-Earthquake
-Stone Edge
-Slack Off
-Roar
The Hungry Hungry Hippo here acts as my physical tank and phazer and man is it good at it's job. This thing takes even boosted hits well and doesn't afraid of anything. Walls Physical Lucario/DDMence/Heracross/Band Flygon and even Gyarados well. I have long since forgotten why I have those 58 Attack EV's, but I know its for something important. 2HKOing TTar maybe, idk, im too lazy to try and figure it out.
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Latias@Choice Specs
Timid/Levitate
252SpAtk/252Spe/4Hp
-Draco Meteor
-Dragon Pulse
-Thunderbolt
-Surf
Specs Latias does not give a ****.
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Mamoswine@Life Orb
Adamant/Snow Cloak
252Atk/252Spe/4Hp
-Ice Shard
-Earthquake
-Stone Edge
-Superpower
Mamosine is the best pokemon ever. Tears apart just about everything whenever you want. The strongest STAB Earthquake this side of Groudon, priority Ice that basically just tells Salamence to **** off and awesome coverage provided by Stone Edge and Superpower. It basically just kills **** because it can. I usually just save it till the end when Im pretty certain everything will die anyways.

Megatgross@Life Orb
Adamant/Clear Body
252Atk/252Spe/4Hp
-Agility
-Earthquake
-Meteor Mash
-Thunderpunch
Agiligross is ****, plain and simple. After an agility I outspeed everything forever including any Neutral nature base 115 holding a choice scarf. EQ/MM/TPunch gives amazing coverage and helps with my bulky water problem. I forgo any and all survivability for max speed and max attack but for the most part it works.
To give you an idea, here is a list of the weaknesses I have:
Fire: 2
Water: 3
Ice: 2
Electric: 0
Fighting: 2
Grass: 3
Bug: 2
Flying: 0
Normal: lol@normalweakness
Dark: 1
Ghost: 1
Dragon: 1
Steel: 2
Ground: 3
Psychic: 0
Poison: 0
Rock: 0
So yeah, I have a total 6 things that I only have to a little worry about. This team is SOOOOOO good.