Your Opponent has to be on a slope, not a steep slope, just a slope. I discovered this on New Pork City and it would probably work with Pirate ship. anyway, you jump and use flame choke. that's it. but they need to be on a slope. if done correctly, your opponent will be on the ground instantly with no grabbing animation, and ganondorf will be standing. all the sound effects still play, and the darkness effect still appears. Maybe someone could find a way to get this to work in other situations?