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ITT: Samus' down tilt and air defense

_clinton

Smash Master
Joined
Dec 5, 2006
Messages
3,189
If there is one thing I've learned when I'm playing as Samus or Ness...it that if people are at a certain % they get to die with your next move on them...and if they don't die...then you are doing something wrong ok...I've tested two moves on every player at FD when they were standing at ground level...when I was testing them...their was no DI...and it was in training mode...so the actual numbers may be off a bit in a real match...but still...Samus' down tilt kicks *** ok ^_^

Mario=131
Luigi=130
Peach=121
Bowser=145
DK=152
Diddy=129 to 130
Yoshi=138
Wario=140 to 141
Link=143
Zelda=119
Shiek=118 to 119
Ganondorf=145 to 146
Tink=127
Samus=135
Zamus=122
Pit=132 to 134
Ice Climbers=124
ROB=136
Kirby=117
Metaknight=118
Dedede=162 to 166
Olimar=123
Fox=120
Falco=125
Wolf=140
C. Falcon=150
Pikachu=121 to 122
Squirtle=136 to 138...the down smash kills at 121% just to let you know
Ivysaur=109...the down smash kills at 149% just to let you know
Charizard=141 to 142
Lucario=133
Jigglypuff=105
Marth=129
Ike=145
Ness=129
Lucas=128
G&W=113
Snake=155
Sonic=132

From my testing I've have also found that the mean number of all of these % put together is equal to 131.4%
Mario's kill % is at 131...
And with Further Testing using the down smash and Ness' up tilt...I've found the air defense of taking a hit for every character in this game...this is the air defense order...the down smash's mean was 144.6%...and Mario dies at 144%...

^_^

Dedede=179
Snake
DK
C. Falcon
Ganondorf
Ike
Bowser
Link

Wolf
Charizard
Wario
Yoshi
ROB
Samus
Ivysaur
Lucario

Pit
Sonic
Mario=144
Luigi
Ness
Marth
Diddy

Lucas
Tink
Falco
Ice Climbers
Olimar
Pikachu
Zamus
Peach

Zelda
Shiek
Fox
Metaknight
Kirby
G&W
Squirtle
Jigglypuff=116

Samus' Down tilt was used as a tie breaker between...Ganondorf and Ike...Lucario, Sonic, and Pit...Luigi, Ness, and Marth...Pikachu and Olimar...Zamus and Peach...Zelda and Shiek...and Metaknight and Kirby...

Ness' up tilt was just used as a tie breaker between Ness and Marth...and Samus and Ivysaur...ha ha...Ness has more defense then Marth!
However that is all his up tilt was used for...

So...could anyone tell me if this is right or not? You can tell how much a certain person liked Dedede by looking at this list...and how much he liked his friend when it came to Snake as well...
 

_clinton

Smash Master
Joined
Dec 5, 2006
Messages
3,189
Ah man... :(
well do we at least have the air defense chart?

Oh god...if we do...then I just wasted my time getting all of this info:cry:

lol
 

Hive

Smash Lord
Joined
Sep 12, 2006
Messages
1,605
Location
Mountain View, ca
nothing on air defense I don't think... maybe we could use the information to post in on the other thread for a master list
 

Crystanium

Smash Hero
Joined
Apr 28, 2008
Messages
5,921
Location
California
Kill % for Samus has been posted 3 times already. Why can't anybody find Kill % for Samus' other moves D:
Well, anyone who does do this kind of work will learn more about what to use against his or her opponent. But these things can become difficult, even tedious for the person who is figuring these things out. I'll give you an example. If I were to go to Final Destination to see how much percent Mario had to be in order for Samus to defeat him with the Charge Shot, I would have to at least study two things. I would have to study the center part of the stage and the edge of the stage, since the distance is affected by where Mario is standing. Now imagine doing this with all thirty-five (35) characters, not to mention the stages.

Anyway, I think the important things to look for are f-smash, d-smash, d-tilt, and Charge Shot, since these would be four ways Samus would defeat her opponent. Samus' d-air can defeat her opponent as well. If you wanted to figure out how much percent Samus' opponent had to be in order to defeat him or her with the jab, then have fun. Some attacks are meant to rack up percent, while others are meant to finish off the opponent.
 
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