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Is Smash 4 as big as Melee?

Luigi player

Smash Master
Joined
Jul 29, 2004
Messages
4,106
Location
Austria
I want to play Smash 4 but I just want to know if it is as big as melee. Prize pot majors etc...
Why does its size compared to Melee matter? It's pretty active and a large scene, so either way you should be good.

If you want to look for tournament sizes go to this thread:
https://smashboards.com/threads/tournament-placing-database-scoring-project.437773/

There are many regions you can look at and see entrant-numbers to know how big tournaments are.
Every week there are quite a few 40-100 people tournaments all around the world. With big ones popping up every few months (with 300-500 entrants).

The prize pot should be about the same(?). Every now and then there are pot bonuses which add up to a lot, and without these the players still win 500-2000 $ or something depending on the size (100+), though these numbers are me assuming based on what I've seen in the past.

Can't really compare everything to Melee since I don't follow it and mostly just see the supermajor results from events where both games are present, but I think Melee doesn't have as many tournaments. The Melee scene is strong, it still has a lot of big majors and many followers and viewers (I think usually Melee has more viewers on streams than Smash4).
 

#HBC | Red Ryu

Red Fox Warrior
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From what I remember of 2015, Melee had bigger prize pools, mostly due to pot bonuses, but way lower numbers of unique players. More players were entering Smash 4 tournaments overall, but Melee had bigger prize pools. Melee also had more viewership mostly overall.

I think this was the same in 2016 but some went up and down.

Still I ask this question, why does this matter to you? Because to be frank, I find it to be shallow of a reason to want to play one game over another. Do you think the question should be rather, do I enjoy this game? For me League of Legends is one of my favorite games to play, but I wouldn't play it strictly because of the LCS or the huge prize pools that game gets. I play it because I enjoy it.

That's the question I think you should be asking, and if numbers matter you should be looking at your local level how big they can get. I've had this recent change where I am starting to like Project M more than Melee, but it doesn't matter much if the numbers at in the single digits and no one brings set-ups.

I'd suggest looking at that and asking yourself that rather than what prize pools are, but if you care what current trends are still,

Smash 4's numbers are very healthy and good, some areas are lower than Melee's but that isn't bad thing at all. It also fluctuates based on region.
 
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InterimOfZeal

Smash Champion
Joined
Apr 7, 2005
Messages
2,932
Location
Aurora, Colorado
Yo uhh

As someone who tried to get into Code of Princess and Kid Icarus Uprising competitively, having 30-500 players show up at a tournament is waaaaaaaaaaaaaay better than having the entire scene in your country be like... 8-100 players who live nowhere near each other.

Like with CoP, there were probably 8 of us who were trying to actually get good/loved the game, even tho it was broken, and a total of like... 24 people who played. Playing the same person in the same MU (or even different MUs) every single day gets kinda boring, especially when meeting new people and making friends with people you -never- would have met otherwise. Our Melee scene was the same way for -years-. Anybody outside of our group who showed up from inside the state would just get straight bodied. The only reason I think it didn't die out like CoP is because things like DBR's combo videos kept coming out, and we got videos off DC++ that showed us we weren't even -close- to what was possible in the game (SuperDoodleMan, iirc.) That motivated us to keep getting better. When you're literally one of the top 4 players in a game with like... 32 total players, it's -really- hard to stay motivated.

You say you'd play LoL if it had a tiny scene, but if you only had like... 100 people playing the game, no updates, none of the hype, I sincerely doubt you would. Maybe you would, but there's something really nice about meeting new people constantly and knowing you can go to almost any major city and find a scene that's completely unique. It's hardly shallow to say "hey, how big is this scene?" Our GG scene was -tiny-, and I was one of like... 5 US Zappa players at the time. We devoured Japanese Zappa players' videos, but being able to just hop online at any given moment and talk to a large pool of people who love the **** outta the character and are trying to up their meta constantly is -really- nice. For Zappa players in the US, it was rough. He's still my favorite character in any fighter to date, butyeah...

If it weren't for online play, I wouldn't be playing s4. I'm currently stuck in a town that's tiny, and even if I got lucky and found someone to play with (not happening,) unless they came from a similar background, I'd just absolutely body them. And I'm terrible at s4. There'd be no reason to play, because it would just be me destroying them and picking up a ton of bad habits along the way while trying to nurture them.

But with online play, I can find people regularly. Even FG is better than a game with no scene. I can pick up matches whenever I want, instead of having to match schedules with someone just to practice pvp. As is, my improvement is significantly hindered by the fact that I don't have someone to just sit there with a controller and do the exact same moves to me for 20 minutes straight so I can figure out what to do about them. If I lived in a city with a large scene, I could find that at 2am, IRL, and we'd probably get food and get to know one another.

Soyeah. It's a legit question.


And to answer OP's question: Smash 4 is big enough for some people to make a living off it. Not many of them, but it -is- possible. Not saying you'll be one of them (no offense, maybe you will!) Just that it's really, really hard to be that good and that consistent. But if a scene is big enough for pro players to exist, then it's definitely big enough to look into. Idk about compared to melee, but hey, less chance of carpal tunnel, so that's nice! And you don't have to practice tech for 30min/day to stay near the top. Hell, right now most the top players don't even know how to DI. :s
 
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