mooseproduce
Smash Ace
I say "method", but what I really mean is "advanced technique".
It works on Final Destination, and probably Battlefield (anywhere where the edge is on a "lip" hanging off the platform). When underneath the lip, use one of your jumps while facing into the stage. Your head should hit the underside of the lip, and you'll stick there for a second until gravity starts pulling you down again. This is normal so far; it's just how the game handles vertical velocity and ceiling collisions.
The cool part comes where you hold the analogue stick away from the stage; you'll slide along the underside of the lip, still facing towards the stage, and therefore you grab the ledge automatically. Thanks to Jigglypuff's rediculous ledge-grabbing height, you remain underneath the lip the whole time - sheltered frome ledgeguarders by the ledge itself. The only way for them to hit you during the recovery would be to run off the edge and bair.
It's possible to do it with an up-B, which looks sexy, but I haven't tried that on purpose yet.
It's not super amazing, but it basically means that if you recover from directly underneath the lip of FD, you're guaranteed a safe ledgegrab (unless someone's under there with you :0 ...or if someone's already hanging off the ledge). And it looks verruh suave.
It works on Final Destination, and probably Battlefield (anywhere where the edge is on a "lip" hanging off the platform). When underneath the lip, use one of your jumps while facing into the stage. Your head should hit the underside of the lip, and you'll stick there for a second until gravity starts pulling you down again. This is normal so far; it's just how the game handles vertical velocity and ceiling collisions.
The cool part comes where you hold the analogue stick away from the stage; you'll slide along the underside of the lip, still facing towards the stage, and therefore you grab the ledge automatically. Thanks to Jigglypuff's rediculous ledge-grabbing height, you remain underneath the lip the whole time - sheltered frome ledgeguarders by the ledge itself. The only way for them to hit you during the recovery would be to run off the edge and bair.
It's possible to do it with an up-B, which looks sexy, but I haven't tried that on purpose yet.
It's not super amazing, but it basically means that if you recover from directly underneath the lip of FD, you're guaranteed a safe ledgegrab (unless someone's under there with you :0 ...or if someone's already hanging off the ledge). And it looks verruh suave.