First of all, hello Lucario boards. I very recently picked up Lucario and have been looking and doing research in this forum.I came upon an odd little interaction between moving platforms and aura sphere.
If you launch AS so that it will look like it's rolling on the platform, by the time it reaches the end of a platform it will slow down so that it travels in sync with the platform. In other words, it will create a stationary hitbox relative to the moving platform until it dies out. This will undoubtedly have its uses, albeit situational ones. I understand it may seem difficult to visualize, but I have a capture card to record this but it's very easy to replicate. Simply go on smashville and throw aura sphere in the same direction as the platform is moving so that it goes through the platform but most of the sphere is above it, more or less. At higher aura, it's enough to stand the platform and use AS for it to stick.
If the platform suddenly halts like smashville's does naturally, then the projectile will zip out forward, I'm assuming to where the AS would be had is velocity not been altered. Sometimes this happens suddenly without the platform halting. It seems that it happens if you aim AS too high.
I apologize if this was known, but as I said I've been lurking and haven't seen any mention of it so I thought I'd try to share this. I also apologize for any spelling or grammar mistakes as I wrote this all with a phone.
One more thing, if it turns out this is a new discovery can we please call it Sphere Locking? I just think that sounds so cool lol.
If you launch AS so that it will look like it's rolling on the platform, by the time it reaches the end of a platform it will slow down so that it travels in sync with the platform. In other words, it will create a stationary hitbox relative to the moving platform until it dies out. This will undoubtedly have its uses, albeit situational ones. I understand it may seem difficult to visualize, but I have a capture card to record this but it's very easy to replicate. Simply go on smashville and throw aura sphere in the same direction as the platform is moving so that it goes through the platform but most of the sphere is above it, more or less. At higher aura, it's enough to stand the platform and use AS for it to stick.
If the platform suddenly halts like smashville's does naturally, then the projectile will zip out forward, I'm assuming to where the AS would be had is velocity not been altered. Sometimes this happens suddenly without the platform halting. It seems that it happens if you aim AS too high.
I apologize if this was known, but as I said I've been lurking and haven't seen any mention of it so I thought I'd try to share this. I also apologize for any spelling or grammar mistakes as I wrote this all with a phone.
One more thing, if it turns out this is a new discovery can we please call it Sphere Locking? I just think that sounds so cool lol.