flieskiller
Smash Journeyman
- Joined
- Jan 3, 2013
- Messages
- 426
Hello, here are some simple instructions on how to disable any move, like a certain's character special move, or even basic attacks (like down tilt or spot dodge for instance)
800693ac is the adress that is called by every action change. IDK what it does, but it is used to find any new actions.
It's simple: Put a break point in that function, and do a new action (like spot dodge). When it breaks into it, go to the parent function that called this function (by moving back into the stack trace), and BLR the whole function (put a BLR into the first line)
Example with spot dodge:
After the break point, I got called from the adress 80099920.
The start of that function is 800998ec, I replace that line with BLR.
that's all! players can no longer spot dodge. I've done this with success for spot dodge, Spacies shine (they share the same function for their shine), Sheik transformation...
800693ac is the adress that is called by every action change. IDK what it does, but it is used to find any new actions.
It's simple: Put a break point in that function, and do a new action (like spot dodge). When it breaks into it, go to the parent function that called this function (by moving back into the stack trace), and BLR the whole function (put a BLR into the first line)
Example with spot dodge:
After the break point, I got called from the adress 80099920.
The start of that function is 800998ec, I replace that line with BLR.
that's all! players can no longer spot dodge. I've done this with success for spot dodge, Spacies shine (they share the same function for their shine), Sheik transformation...