Oh, you mis-understand... I'm not opposed to saying it's a weird form of ledge-hop, but to say it's a ledge-hop would be inaccurate. Perhaps we could talk about this on AIM or Skype, it's rather silly to flood the forum with discussion... and if we chat together, perhaps I could have a better idea on how to test it.ugh, ofcourse it's not a "true" ledge jump, why can't you accept you are doing a form of ledge jump without being on the edge, the reason your second jump isnt restored is because you aren't doing a real ledgejump, you are doing a weird form of ledge jump where you have NOT touched the stage. the only thing you did was double jump => tether => jump out of it, so it isnt really weird your second jump is not being restored.
if you can't agree it's a form of ledgejump then tell me why you see the "cloud" and the same animation of ledge jump. the reason the 2 are different is because you are not supposed to do some weird-*** ledgejump while not on the ledge.
i don't know how to explain the "high" part so...
I should probably look into finding the code for Olimar's ledge-hop, it might shed some light on the situation ^^;
I'm not trying to shut you down with this or the move-lock thread, I'm just making sure what you're testing / saying is more accurate... In fact, I'm glad there is someone else willing to test things and advance metagame