GetInTheSoup!
Smash Rookie
- Joined
- Jan 3, 2009
- Messages
- 13
First and foremost, I would like to apologize for making mention of religion in the following post; this is in no way to troll. Religion has proper sociohistoric context in my reasoning and has deeply affected much of society, especially with regards to violence, pain, good and bad (morality).
To assume that we have always been a certain way, with regards to violence is fallacious. There was a huge crisis with this in the Medieval time period, Beowulf is historic evidence of this. Through the spreading of the idea of "Christ", peoples traditionally pagan had to rethink, and re-evaluate, their culture. Traditionally pagan people, used to a "pride" culture, had to begin the extreme transition to the "shame" culture, simultaneously as they had to relinquish their usage of magic and symbolic items, for belief in Christ (Christianity, at its re-conception by pagan cultures, was Very magical -See Sir Gawain and the Green Knight and pay close attention to its symbols for proof. The vestiges of this continue today in many ways, but I would prefer not to start a pointless argument). The first two books of Beowulf, present the culture of the time, pre-Christ, wherein the King is wonderful for being mighty, for defeating his unprovoked enemies soundly, and spreading his wealth, rewarding his people all the while. They present how a king (of the time) should treat his loyal people and how he should treat his guests, and they show how a violent, cocky adolescent such as Beowulf was well-prized by their society. The culture valued strength and "honor" (a term used loosely as it connotations are different now then they were then): the only reason the king stopped expanding his territories was for fear that it was getting too large for him to control, and he prized mighty warriors such as Beowulf greatly, allowing Beowulf to counsel him and his future heirs on many important matters. It was with the coming of Grendel's mother that the culture began to change, as a foil for Grendel's mother there was another human woman in the tale that lost her son and wanted revenge for him, ergo sympathy for "monsters" was conceptualized. Finally, with the coming of the Dragon, and the death of Beowulf, thusly the death of the "pride" culture, the "shame" culture, that overall exists today, was created. Bewoulf went with his 12 men (analogous of apostles) to defeat the dragon, and they would abandon him as Christ was abandoned, except for Wigalf, who literally says "Death is better for a man than a life of shame", thus finishing the transition to a "shame" culture, especially when he rules. There is also no more magic, or value in earthly riches by Wiglaf's rule, value is more focused in morality.
There are many other examples of this societal transition in "western" ideals , especially the texts of Arthurian legend. For a direct contrast, read what is allegedly the first book ever written, "Gilgamesh", and see what is prized, and just directly compare it to today's society.
Another thing that was said, I believe it was by Skler, was that wartime is different than peace time; I believe that to be a serious assumption. What demarcates "wartime"? Wasn't peace, right before war? Isn't what causes war an eruption of feelings that manifests in violent form because of reaction to a (chain of) provoking events? To create an analogy- we play smash. We decide when to play smash. There is no designated smash time (unless you've scheduled it, in which case kudos for your dedication, you're probably better than me and I'm mad bitter ;P), it comes based off of a desire, a feeling, to play smash. It is probably all the more desirable to play smash when someone else wants to, just as war is more desirable when someone else wants to be involved in it (I'm speaking of allies here, though you would obviously need an enemy). Smash ends when we say it ends, just as war ends when we all agree it does. "War time" and "Peacetime" as constructs that are good for marketing, but not "real" beyond human consensus. (Btw Skler, I mained Link for a LONG time, still play him constantly, I love how you give people the business).
Also, I know this was spoken of WAY BACK IN THE DAY, nine pages or so ago, but just because we have communication doesn't mean it would result in us coming to a consensus about morality/having absolute morality. In fact, if we came to an easy consensus about morality then we wouldn't need communication (read: spoken language) to explain it to us, we would just "know" it, or learn it as close to intrinsically as possible since so many people around us are exemplifying commonly accepted and appreciated behavior (obviously this is unspoken communication). So the cosmos don't care about us... even if under certain logical standards that means we should care about ourselves all the more, it doesn't mean we must have an absolute system. That stunts evolution, or at least changes its path in a very conformist way. Thus far evolution tries to find a topsy turvy balance between individuality and community, any absolute has a way of negating balance (granted this may be based upon shallow evidence, and thus may be heavily biased opinion. If so, my bad, please lemme know what's really good.)
Skler, in my opinion (and the opinon of a great many scientifically esoteric communities) the concept of good and bad is theoretically a construct, especially with regards to relativism (another construct, lol). In fact it is a hierarchical construct that places value upon things. Good and bad is learned, especially with respects to social interaction; if no one else existed would it matter what you did? Would you act the way you do now in relation to good and bad?
To know how to value money, and thusly why others value money is societally important. But what if money was worthless, would you return it? Would it matter? Assigned values and the desire to be seen as good (even just in your own eyes, which is selfish), make you, a "good" person, return the money. Especially because you would like the same done to you, regardless of whether or not you expect it. Another smash analogy- my scrubby friends like it when I don't play "hardcore" smash: keeping in mind my spacing, my edgeguarding, my l-canceling, etc., should I pander to them? There are positive and negative consequences for either action, but which makes me good/more good? In society, the "hardcore" players win, are they good or bad?
Btw original poster, "Yo' topic is Da Bes!" That's a personal quote from yours truly, Soup. Its excellent to attempt to understand everything, and its a provocative and evocative discussion, GGs homeslice. I love seeing such amazing intelligent minds work! But anyway, Hitler's decisions came from the recesses of a human mind, regardless of how we would like to portray them, and as such deserve to be reasoned; maybe it will help us avoid similar scenarios. The question of the atomic bomb is being argued in this forum as it was back then, the quoted General versus the calculated statistics. We'll never know which is right, and opinions biased through second to third-hand knowledge, especially on dated topics, can be nothing but opinions regardless of backing. This is also why I value direct quotes, and texts like Mein Kaumpf- at least they are direct time pieces, which, while not making an opinion more valid, helps us understand the time more immediately/directly. Regardless, a decision was made and thankfully we are moving beyond THAT act. As to 9/11 being incomparable to the bombing, that's at the very least a biased judgment. See above argument for wartime, vs peacetime. And though I agree that civilians shouldn't be involved in war (I actually detest war, especially upon learning that it hurts the economy, so even that weak justification is gone), consent is key and all that, they always are, if not in direct deaths, through starvation and loss of other resources, etc.. Furthermore, there were civilian deaths in places that got the A-bomb, there was just a concentration of military force not everything was military. And besides, once we take off our costumes of choice we're all human; Nobody wants to die (unless they do) and no one plans on it, regardless of trainning.
PS. Whoever has the "Simba" thing in their Sig is about as sexy as the dude that has ancient Wombo Combo. I shared Simba with everyone I met that day, and we laughed all day!
To assume that we have always been a certain way, with regards to violence is fallacious. There was a huge crisis with this in the Medieval time period, Beowulf is historic evidence of this. Through the spreading of the idea of "Christ", peoples traditionally pagan had to rethink, and re-evaluate, their culture. Traditionally pagan people, used to a "pride" culture, had to begin the extreme transition to the "shame" culture, simultaneously as they had to relinquish their usage of magic and symbolic items, for belief in Christ (Christianity, at its re-conception by pagan cultures, was Very magical -See Sir Gawain and the Green Knight and pay close attention to its symbols for proof. The vestiges of this continue today in many ways, but I would prefer not to start a pointless argument). The first two books of Beowulf, present the culture of the time, pre-Christ, wherein the King is wonderful for being mighty, for defeating his unprovoked enemies soundly, and spreading his wealth, rewarding his people all the while. They present how a king (of the time) should treat his loyal people and how he should treat his guests, and they show how a violent, cocky adolescent such as Beowulf was well-prized by their society. The culture valued strength and "honor" (a term used loosely as it connotations are different now then they were then): the only reason the king stopped expanding his territories was for fear that it was getting too large for him to control, and he prized mighty warriors such as Beowulf greatly, allowing Beowulf to counsel him and his future heirs on many important matters. It was with the coming of Grendel's mother that the culture began to change, as a foil for Grendel's mother there was another human woman in the tale that lost her son and wanted revenge for him, ergo sympathy for "monsters" was conceptualized. Finally, with the coming of the Dragon, and the death of Beowulf, thusly the death of the "pride" culture, the "shame" culture, that overall exists today, was created. Bewoulf went with his 12 men (analogous of apostles) to defeat the dragon, and they would abandon him as Christ was abandoned, except for Wigalf, who literally says "Death is better for a man than a life of shame", thus finishing the transition to a "shame" culture, especially when he rules. There is also no more magic, or value in earthly riches by Wiglaf's rule, value is more focused in morality.
There are many other examples of this societal transition in "western" ideals , especially the texts of Arthurian legend. For a direct contrast, read what is allegedly the first book ever written, "Gilgamesh", and see what is prized, and just directly compare it to today's society.
Another thing that was said, I believe it was by Skler, was that wartime is different than peace time; I believe that to be a serious assumption. What demarcates "wartime"? Wasn't peace, right before war? Isn't what causes war an eruption of feelings that manifests in violent form because of reaction to a (chain of) provoking events? To create an analogy- we play smash. We decide when to play smash. There is no designated smash time (unless you've scheduled it, in which case kudos for your dedication, you're probably better than me and I'm mad bitter ;P), it comes based off of a desire, a feeling, to play smash. It is probably all the more desirable to play smash when someone else wants to, just as war is more desirable when someone else wants to be involved in it (I'm speaking of allies here, though you would obviously need an enemy). Smash ends when we say it ends, just as war ends when we all agree it does. "War time" and "Peacetime" as constructs that are good for marketing, but not "real" beyond human consensus. (Btw Skler, I mained Link for a LONG time, still play him constantly, I love how you give people the business).
Also, I know this was spoken of WAY BACK IN THE DAY, nine pages or so ago, but just because we have communication doesn't mean it would result in us coming to a consensus about morality/having absolute morality. In fact, if we came to an easy consensus about morality then we wouldn't need communication (read: spoken language) to explain it to us, we would just "know" it, or learn it as close to intrinsically as possible since so many people around us are exemplifying commonly accepted and appreciated behavior (obviously this is unspoken communication). So the cosmos don't care about us... even if under certain logical standards that means we should care about ourselves all the more, it doesn't mean we must have an absolute system. That stunts evolution, or at least changes its path in a very conformist way. Thus far evolution tries to find a topsy turvy balance between individuality and community, any absolute has a way of negating balance (granted this may be based upon shallow evidence, and thus may be heavily biased opinion. If so, my bad, please lemme know what's really good.)
Skler, in my opinion (and the opinon of a great many scientifically esoteric communities) the concept of good and bad is theoretically a construct, especially with regards to relativism (another construct, lol). In fact it is a hierarchical construct that places value upon things. Good and bad is learned, especially with respects to social interaction; if no one else existed would it matter what you did? Would you act the way you do now in relation to good and bad?
To know how to value money, and thusly why others value money is societally important. But what if money was worthless, would you return it? Would it matter? Assigned values and the desire to be seen as good (even just in your own eyes, which is selfish), make you, a "good" person, return the money. Especially because you would like the same done to you, regardless of whether or not you expect it. Another smash analogy- my scrubby friends like it when I don't play "hardcore" smash: keeping in mind my spacing, my edgeguarding, my l-canceling, etc., should I pander to them? There are positive and negative consequences for either action, but which makes me good/more good? In society, the "hardcore" players win, are they good or bad?
Btw original poster, "Yo' topic is Da Bes!" That's a personal quote from yours truly, Soup. Its excellent to attempt to understand everything, and its a provocative and evocative discussion, GGs homeslice. I love seeing such amazing intelligent minds work! But anyway, Hitler's decisions came from the recesses of a human mind, regardless of how we would like to portray them, and as such deserve to be reasoned; maybe it will help us avoid similar scenarios. The question of the atomic bomb is being argued in this forum as it was back then, the quoted General versus the calculated statistics. We'll never know which is right, and opinions biased through second to third-hand knowledge, especially on dated topics, can be nothing but opinions regardless of backing. This is also why I value direct quotes, and texts like Mein Kaumpf- at least they are direct time pieces, which, while not making an opinion more valid, helps us understand the time more immediately/directly. Regardless, a decision was made and thankfully we are moving beyond THAT act. As to 9/11 being incomparable to the bombing, that's at the very least a biased judgment. See above argument for wartime, vs peacetime. And though I agree that civilians shouldn't be involved in war (I actually detest war, especially upon learning that it hurts the economy, so even that weak justification is gone), consent is key and all that, they always are, if not in direct deaths, through starvation and loss of other resources, etc.. Furthermore, there were civilian deaths in places that got the A-bomb, there was just a concentration of military force not everything was military. And besides, once we take off our costumes of choice we're all human; Nobody wants to die (unless they do) and no one plans on it, regardless of trainning.
PS. Whoever has the "Simba" thing in their Sig is about as sexy as the dude that has ancient Wombo Combo. I shared Simba with everyone I met that day, and we laughed all day!