• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Improving game-play around L-canceling

Status
Not open for further replies.

MagnesD3

Smash Master
Joined
Dec 5, 2012
Messages
4,851
Location
Hiding in Microsoft Headquarters
L-canceling is something you should always do, but it was a glitch or unintended quirk originally. So to pull it off, you obviously had to play it the way the game "wants" you to. Or, shield exactly when you hit the ground in this case.

Since Project M is able to change the environment and mechanics... L-canceling suddenly becomes very redundant. L-canceling is ALWAYS the right choice and ALWAYS happens the same way if you time it right. Keeping it this way actually raises the skill ceiling and creates more room for error.

From a competitive standpoint: that's one way to make a heated match even hotter. The more techs you know, the better you are. It also means that's one screw up an opponent can make that you can take advantage of.

From a casual standpoint: it's just random button pushing to get an advantage and ain't nobody got time for that brb too busy having simple fun. It's annoying to constantly do or even bother doing.

From a logical standpoint: it is always the superior option when landing and it happens the same exact way every time, considering you do it right. So it makes 0 sense as to why it's just not something that happens automatically without button pushing. Or remove it entirely. Leveling the playing field (the basic mechanics) makes more sense. Fighters are unique; general game play remains uniform without ever being over-complicated.

From a gaming standpoint: it lets the users decide how fast paced they want the battle to be. L-canceling will make things hectic no matter what, because you will always be doing something as soon as possible. For a less hectic match, the delay caused by landing helps slow down the pace.


IMO I liked L-canceling because I was competitive. But... Now I'm not. The idea of creating an unnecessary skill gap is actually quite infuriating. Gaps separate players and that's to be expected. Wavedashing is a good example, since it is a very valuable tech and the result is not always the same since you can change how you slide and where you slide. It becomes dumb (and therefore infuriating to see) when it's due to a tech that technically doesn't even require button pushing to make sense.
Even from a competitive standpoint I find the mechanic arbitrary in nature since everyone can do it, you always should do it and it has no strategy involved with it. As I said before I think it should be deleted or altered to make not l cancelling have a purpose. Deleting it makes more sense though. (coming from someone who thinks l cancelling is fun cuz more buttonz.)
 

Paquito

Smash Journeyman
Joined
Sep 25, 2004
Messages
235
Even from a competitive standpoint I find the mechanic arbitrary in nature since everyone can do it, you always should do it and it has no strategy involved with it. As I said before I think it should be deleted or altered to make not l cancelling have a purpose. Deleting it makes more sense though. (coming from someone who thinks l cancelling is fun cuz more buttonz.)
Possible mechanic:

After an aerial attack that hits something, the character can get a knock back bonus on their next attack if the landing is not l-canceled.
 

Narpas_sword

Moderator
Moderator
Joined
Dec 11, 2013
Messages
3,859
Location
Wellington, New Zealand
NO.

****IGN STOP IT.

Your ideas to 'improve' it are stupid. Convoluted and totally stupid.

Either leave it as is, or remove it.

You talk like you've watched 3 episodes on a YouTube game design channel and expect to know everything.
Like someone whose taken psych101 and thinks they know how the world works.
 

Paquito

Smash Journeyman
Joined
Sep 25, 2004
Messages
235
NO.

****IGN STOP IT.

Your ideas to 'improve' it are stupid. Convoluted and totally stupid.

Either leave it as is, or remove it.

You talk like you've watched 3 episodes on a YouTube game design channel and expect to know everything.
Like someone whose taken psych101 and thinks they know how the world works.
Dat rage. Here's a completely sincere question: Have you thought about seeing a therapist? I wrote this on like the first page of this thread, and it still applies:

This thread has allowed people, that love Smash Brothers, to discuss the gameplay mechanics surrounding L-canceling. We're doing so because it's fun to discuss game-design and consider different design decisions would affect the game. This is the case whether or not the Project M devs ever make changes to L-canceling.

I'm sorry the existence of this thread enrages you to the point that you feel the need to demand it be locked. Perhaps you should go take a walk.
 

Lil Puddin

just a lil extra
Joined
Dec 24, 2013
Messages
3,631
Location
idk half the time tbh
NNID
LilPuddin
3DS FC
0087-2867-1837
Switch FC
SW-5392-5621-5717
Even from a competitive standpoint I find the mechanic arbitrary in nature since everyone can do it, you always should do it and it has no strategy involved with it. As I said before I think it should be deleted or altered to make not l cancelling have a purpose. Deleting it makes more sense though. (coming from someone who thinks l cancelling is fun cuz more buttonz.)
Yes.
 

Pwnz0rz Man

Smash Lord
Joined
Mar 30, 2008
Messages
1,862
Location
Nowhere, Kansas
3DS FC
1950-9089-5761
If therapy isn't your thing, you should consider smoking weed. It'll take the edge off ;)
Condescending and actually trying to antagonize isn't going to get you anywhere.

L-Canceling is worth discussing, but for the most part your ideas are just as arbitrary as having L-Canceling in the first place. And when that's mentioned, it always seems like you're getting butthurt about having your ideas labeled as stupid. What's up with that. :/
 

Rhubarbo

Smash Champion
Joined
Jun 21, 2007
Messages
2,035
Just throwing this out there:

Under this system, there are three possible degrees of landing lag:

1) Universally Reduced Normal Landing Lag: This is like eating regular landing lag without an l-cancel, but it's universally reduced. Imagine this value at ~65% of typical landing lag.

2) Successful l-cancel: After an aerial, you can attempt an l-cancel. L-cancels will only work if they hit an opponent. This would be like a regular l-cancel at 50% of typical landing lag.

3) Failed l-cancel: If you attempt an l-cancel after an aerial but fail to hit an opponent, you will suffer extra landing lag. I think this value should be about 100% of typical landing lag, but arguments can be made for less or more frames within the parameters of this system.
 

Paquito

Smash Journeyman
Joined
Sep 25, 2004
Messages
235
Condescending and actually trying to antagonize isn't going to get you anywhere... it always seems like you're getting butthurt about having your ideas labeled as stupid. What's up with that. :/
lulz. Me calling people out for being butthurt does not constitute me being butthurt. But nice try.
 

Paquito

Smash Journeyman
Joined
Sep 25, 2004
Messages
235
You're doing it again.
What you're doing here is in every way equivalent, right down to impact, to the phrase "I know you are but what am I".

But you're being condescending as hell so there's that.
Yup. I'll make no bones about "showing a feeling of patronizing superiority" over posters that make posts like this...


NO.

****IGN STOP IT.

Your ideas to 'improve' it are stupid. Convoluted and totally stupid.

Either leave it as is, or remove it.

You talk like you've watched 3 episodes on a YouTube game design channel and expect to know everything.
Like someone whose taken psych101 and thinks they know how the world works.
... in a video game forum thread about game design.
 

GP&B

Ike 'n' Ike
Joined
May 8, 2009
Messages
4,609
Location
Orlando, FL
NNID
MetalDude
Yup. I'll make no bones about "showing a feeling of patronizing superiority" over posters that make posts like this...
That's in response to what you're already doing, genius. Not being a high and mighty asshole would perhaps help.
 

Paquito

Smash Journeyman
Joined
Sep 25, 2004
Messages
235
That's in response to what you're already doing, genius. Not being a high and mighty ******* would perhaps help.
Erm, nope. That post of his was in response to this:

Possible mechanic:

After an aerial attack that hits something, the character can get a knock back bonus on their next attack if the landing is not l-canceled.
Which was my attempt to get the thread back on topic. Anyway, this is the second time I've seen this utterly ironic display of white-knighting on this forum. You do realize that the behavior you're criticizing me for was brought into this thread by the very posters you're trying to defend, right?

in a forum full of people who recognize your ideas as being stupid.
Good one!
 
Last edited:

GP&B

Ike 'n' Ike
Joined
May 8, 2009
Messages
4,609
Location
Orlando, FL
NNID
MetalDude
Not what I was even responding to.

You do realize that the behavior your criticizing me for was brought into this thread by the very posters you're trying to defend, right?
Bull****. It takes two.
 

Paquito

Smash Journeyman
Joined
Sep 25, 2004
Messages
235
Bull****. It takes two.
Mmhmm. But what fascinates me is the fact that your ire isn't directed at the bully, it's directed at the guy poking back at the bully. That's a pretty odd sense of accountability you have there, buddy.
 

GP&B

Ike 'n' Ike
Joined
May 8, 2009
Messages
4,609
Location
Orlando, FL
NNID
MetalDude
This entire dispute happened because of your complete lack of awareness and inability to deal with criticism. The fact you're attributing a victim complex on yourself right now makes that clear as day.
 

Paquito

Smash Journeyman
Joined
Sep 25, 2004
Messages
235
This entire dispute happened because of your complete lack of awareness and inability to deal with criticism. The fact you're attributing a victim complex on yourself right now makes that clear as day.
lol. OK. Point me to where you think this "dispute" started.
 
Last edited:

Pwnz0rz Man

Smash Lord
Joined
Mar 30, 2008
Messages
1,862
Location
Nowhere, Kansas
3DS FC
1950-9089-5761
What you're doing here is in every way equivalent, right down to impact, to the phrase "I know you are but what am I".
You're wrong. I was simply stating how things look to me, and you're following it up with condescension. Take a step back, if you want to be taken seriously, you need to be able to take criticism without lashing out like a child.
 

Paquito

Smash Journeyman
Joined
Sep 25, 2004
Messages
235
here, with these comment:
The fact that you don't get 1MachGO's post itself was condescending is worthy of another *whoosh*!

You're wrong. I was simply stating how things look to me, and you're following it up with condescension. Take a step back, if you want to be taken seriously, you need to be able to take criticism without lashing out like a child.
Juxtaposing the tone of your post here with the tone of the "critical posts" you think I'm overreacting to is a pretty hilarious exercise.
 

Foo

Smash Lord
Joined
Apr 14, 2014
Messages
1,207
Location
Commentatorland
What are all of you? Little kids? Jesus, Joseph and Mary. I'm gone for 12 hours and this happens. I said three censored words, then paquito says I am, and I quote "choking on my own rage." The worst part is, the rest of you guys are just as bad. Can you guys stop flinging your own metaphorical dung at each other and just have a civilized discussion like adults?

Grow up.
 

Foo

Smash Lord
Joined
Apr 14, 2014
Messages
1,207
Location
Commentatorland
My only tone when writing these is "Monotone".
Please stop, both of you, right now. You both are accomplishing exactly nothing right now. Not only that, but, quite frankly, your all embarrassing yourselves. If this thread doesn't go back to an actual discussion from whatever it is now, I'm going to ask a moderator to lock it, and believe me, they will.
 

Rhubarbo

Smash Champion
Joined
Jun 21, 2007
Messages
2,035
Here's another system that popped into my head:

Hit L to halve landing-lag upon hitting an opponent.

Hit R to halve landing-lag upon hitting the ground.

I don't know, would a new character-state be needed for this sort of system?
 

Shadic

Alakadoof?
Joined
Dec 18, 2003
Messages
5,695
Location
Olympia, WA
NNID
Shadoof
This thread has gone on enough. The L Canceling debate has been had time and time again, and nothing has ever come out of it.

There are no plans to alter how L Canceling works in Project M.

That is all.
 
Status
Not open for further replies.
Top Bottom