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Improvement

JesiahTEG

Smash Master
Joined
Jan 30, 2007
Messages
4,126
Location
Rochester, NY
Improvement

INTRO

So, I've only been playing smash since January, and I've never been to a major tournament outside of my local gaming center. I'm not even really that good at this game. Other people that post on these boards are better than me; some of them could even four stock me. In fact, I probably go even with a lot of you, if not worse. I miss a lot of opportunities while playing, I fail to fully capitalize on my opponent's mistakes, and sometimes I miss easy edgeguards.

Now I've gotten the point across that, compared to others, I'm not very good at this game. You're probably wondering why I would tell you that I'm not good at this game while I'm making a thread on improvement. I'm not a high level player, so why should you listen to me? The answer is pretty simple. All those high level players that you hear about...I am at the same level as they once were. At some point in their smash career, they were at the same point I am now. No one just started the game off being better than I am right now, it's just highly unlikely. Extremely unlikely, even.

This brings me to my next point--improvement.

If I want to get as good as all the high level players, or anyone that is better than me, I need to improve. Improvement is the KEY to smash. The reason M2K is so good is because he knows how to improve, and not only does he know how, he is good at it (not to mention the fact he knows the game's mechanics inside and out). I've realized a lot of people just stay at the same level of play for the longest time while I keep improving. I believe that most people have the potential to be great in smash, but they just don't know how to improve.

This is where I'm different. I may not be as good as other players out there, but I KNOW HOW TO IMPROVE and I'm good at it.

THE CATCH

I can tell you how to improve, but only to a certain point. I have a theory on improvement, but because I am not at a very high level of play yet and, although I believe this theory to be true among higher levels of play (possibly the highest), I cannot say for sure, so I only guarantee this method up to the point at which I am.

THE STEPS TO IMPROVEMENT

In order to improve in smash, you must do 3 things.

1. Figure out why you're losing.
2. Come up with solutions to the answers to step 1.
3. Execute your solutions devised in step 2.

STEP 1: FIGURE OUT WHY YOU'RE LOSING

This is perhaps the most important step to improvement in smash and also the step over the course of progress wherein many people stop improving. When I first started playing this game, I would ask people how to improve and they would say, "Experience." When I heard this answer, I got very upset and people just kept telling me that same answer.

The truth is, experience is key to smash, but in a few different ways. If someone tells you that you cannot get good until you go to major tournies...that is not true. What is true, though, is that the more varied playstyles and obstacles you come across, then the more you will know about the game, allowing you to improve based upon what you encounter in matches.

Okay, back on track. The reason why I talked about experience is becusue I want to say that it is very possible for a player that has only been playing for 5 months become better than a player that has been playing for a year. How does this work? This works because the player that has only been playing for 5 months knows how to improve better than the player that has been playing for a year. More specifically, the improving player knows WHY it is losing.

Let me start off with this example: If you hear a song on the radio about 100 times and you aren't paying attention to the song, you will still have learned the song by the 100th time it is played. Now, if you hear a song 5 times, but you listen every time and try to memorize the lyrics, chances are you will learn that song by the 5th time listening to it, as opposed to learning that same song after 100 times of listening to it.

The same concept applies in smash. If I play 100 matches and I keep getting hit by wavedash backwards forward smash, by the 100th match, most likely even if I was just running around trying to hit my opponent and not really thinking about what he was doing, I should realize that I have been getting ***** by wavedash backwards forward smash. Now, If I play 5 matches and I get hit a lot by wavedash backwards forward smash, but I'm really paying attention and realizing that, when I approach, my opponent wavedashes backwards and forward smashes, I am going to know, probably even by the third match, that I am getting owned by wavedash backwards forward smash.

The preceding idea is step one. Paying attention to matches and thinking about why you just got hit, or why you just missed an attack, or why you keep getting your recovery ***** is the basis of this idea. The more you pay attention, the faster you will figure out why you're losing...which leads to being able to figure out how to stop your losing habits.

STEP 2: COME UP WITH SOLUTIONS TO YOUR PROBLEMS

Now, you've realized that you keep getting hit by wavedash backwards forward smash. Now all you have to do is not get hit by it. After you find out why you're losing, take a quick break. Grab some water, sit down, and think of all the possible ways to not get hit by wavedash backwards forward smash. When I think of how to stop wavedash backwards forward smash, a few options immediately come to mind. First, you can DD into your opponent's range and then DD back out to avoid the attack followed by a DD back in to punish their lag from their missed forward smash. Next, I think of approaching them and immediately shielding; when I get hit by the forward smash, I will WD out of shield and punish their lag. Lastly, I think that maybe, when I approach, instead of attacking where my opponent is, I should run past that point and attack where they will be.

I'm sure there are more options than this, but these are just a few immediate options that come to mind. Now I've figured out why I'm losing, and now I have a solution to those problems. The last step is to execute my solutions.

STEP 3: EXECUTING YOUR SOLUTIONS

Now, you start playing again and you're going to try out your solutions that you have thought of. The only problem now is...can you do it? Can you perform the actions required to stop wavedash backwards forward smash? Maybe you don't have the tech skill yet. Maybe you're not good enough at DDing to DD into their range and then back out again, but not close enough to the outside of their range in order to be able to get to your opponent in time to punish their lag. Perhaps every time you try to WD out of shield, you accidentally jump. Luckily, this step is only a matter of practice and, as long as you practice the actions required to execute your solutions smoothly, you will eventually be WDing out of shield from pure habit every time your shield gets hit by a forward smash. Practice, practice practice.

EXAMPLES OF MY METHOD

Here are a few examples to this 3 step method that I have performed on my own.

GETTING SHIELDGRABBED

1. Find out you're getting shieldgrabbed
2. Realize that you can spotdodge after landing, jab after landing, or land behind your opponent's shield.
3. Practice your spacing so that you can land behind your opponent's shield every time or practice buffering your spotdodge so you spotdodge immediately after landing.

STOPPING ROLL-SPAMMERS
1. Figure out that every time you approach your opponent, they roll.
2. Understand that you can wait for them to roll and, if they roll behind you, you forward smash; if they roll away, you WD to forward smash.
3. Practice being patient and waiting for the roll by walking up to them and then executing your forward smash or WD forward smash.

The following is another example of my method, but this time, a bit more thinking is required.

STOPPING SHEIK'S DASH ATTACK

1. Realize you are getting ***** by Sheik's dash attack.
2. Understand that you can shieldgrab the dash attack, roll away, or spotdodge.
3. Hmm, this is where it gets a little tricky. You go back to play after coming up with a few solutions, but you realize that none of your methods work or that they are not safe. If you shieldgrab, they can just run up and grab you instead of dash attacking. If you roll away, you are very vulnerable due to the long lag time of a roll. If you spotdodge, Sheik can downsmash as your spotdodge has just ended. Now you must go back to step 2, but come up with more effective solutions.
2. (Again) In order to stop Sheik from dash attacking AND dash grabbing, I can wavedash backwards to forward smash, or I can pivot forward smash.
3. Practice pivoting and wavedash backwards forward smash until you punish any Sheik that ever blindly dashes at you.

Even though you have a lot of options to deal with Sheik's dash attack, against the better players, 1 option will not work every time. You're going to need to get good at several options and be able to mix them up so you're not predictable--therefore, your opponent will have a much harder time punishing you.

Now, you may be wondering to yourselves, "If this method really works, why isn't everybody a professional player?" The answer to this question goes back to my example of dealing with Sheik's dash attack. For some strategies, it is very, very, very hard to come up with effective solutions; sometimes it's extremely difficult to execute those solutions. For example, I have yet to come up with an effective solution to DD grab campers.

Remember what I said about experience? Sometimes, at big tournies, you will come across different playstyles that completely throw you off. For example: You are playing Falco and you are used to playing with Marths in your area that stay in shield to defend against your lasers followed by a roll away. At this tourney you're in, you approach with lasers getting ready to punish their roll, but this time when you get close, they retreat fair out of shield. Now, unless you can perform all 3 steps of my method before you lose the match, then you're out of luck. This is why people say going to tournies is important...because you get to play different playstyles and come across new challenges to overcome. This is why when a lot of people in my area say "Wow, that's so gay--I can't stop that," I never complain. I just think of what they call "gayness" as a way to improve. I want as many gay strats to be performed on me as possible because afterwards, I am more prepared for those same obstacles later on.

Unfortunately, Melee is dwindling down and this advice probably won't help anyone that much, but I feel as if the same method will apply to Brawl, so keep this all in mind. Thanks for reading.




One more thing. If any high level players are reading this, can you tell me if, at higher levels of play, why this method may not work and what other obstacles make this method maybe less effective? I am very curious to find the answer as to what the difference between mid-level players and pros are.
 

thebluedeath1000

Smash Champion
Joined
Aug 14, 2006
Messages
2,348
Location
N.C, Bladenboro
Difference between mid-level and pros?

You seemed to have already answered yourself. Experience, adaptablity and general skill.

But you are trying to put things into too much context, Its a good read though.

Only real way to improve is to play the best/someone that ***** you because it forces you to begin to think about how hes doing it, as you described above in ways to find answers to problems.

Just depends on how lucky you are to be around good people or happen to like driving long distances.
 

Imperial Wraith

Smash Journeyman
Joined
Apr 29, 2007
Messages
359
Location
London, United Kingdom.
Lol i need to get my butt down to a London smashfest/tourney, need FrostByte and others to **** me for a while lol. My playerbase is infuriatingly small atm :p.

But getting friends to go is a pain in the ***, looks like in 2 weeks there is a POSSIBILITY of going, maybe hopefully.
 
D

Deleted member

Guest
most mid-level smashers think that improvement ends with good mindgames, and all good mindgames point to camping. Both are false.
 

metroid1117

Smash Master
Joined
Sep 1, 2005
Messages
3,786
Location
Chester, IL
Bump because this is such a good read. This is a simple way to improve and probably the best way to improve.

By the way, against DD'ing campers you can probably get them by getting them into a habit of DD'ing outside of your range by FSmashing once or twice, then the next time go a full run and grab them. Other than that solution... no, I don't see anything at the moment >.>. I'll repeat step 2 if I play someone in my area that does that.
 

JesiahTEG

Smash Master
Joined
Jan 30, 2007
Messages
4,126
Location
Rochester, NY
Alright, I'll try that. Your advice vs DD'ers is more of a mindgame than techskill. I'll definitely try that, although I can just picture myself right now getting my fsmash shielded and then wd out of shield lol.
 

knightpraetor

Smash Champion
Joined
Oct 20, 2005
Messages
2,321
so i've concluded most people aren't smart enough to improve except my roommate

lol sorry just depressed that i haven't managed to break habits of a lot of friends when i need them to get better for me to have better practice

still...i should mention that most people i've played have a hard time being honest with themselves about mistakes they make..they have to see videos to believe
 

UMBC Super Smasher

Smash Lord
Joined
Oct 12, 2006
Messages
1,077
Location
University of Maryland Baltimore County
so i've concluded most people aren't smart enough to improve except my roommate

lol sorry just depressed that i haven't managed to break habits of a lot of friends when i need them to get better for me to have better practice

still...i should mention that most people i've played have a hard time being honest with themselves about mistakes they make..they have to see videos to believe
Aye. Thankfully, I have a cool roommate this semester who is open-minded. He allowed me to instruct then destroy him tonight for like 3 or 4 hours. I think he's about 2x stronger than he was yesterday.
 

Ijuka

Smash Ace
Joined
Aug 16, 2004
Messages
673
Tat improving stuff only works for a tiny bit. But very soon the people you play agaisnt know all that. you learn to do something differently to counter their strategy, and in just a matter of possibly one stock, they develop something else to counter your counter. it goes on like that forever, with you both thinking of new stuff every second. O.o.

Say, you know the wavedash-fsmash problem.. You learn to punish it, by shieldwavedash for example. They will instantly learn that, and start punishing your shield(grab?). Then you learn that, and attack them instead, because you know they'll grab. After which they'll think of something else, or do something completely different or..

Yeah, it just doesn't work like that in the later levels, but that's what you must do at mid-level or so. At higher levels the best solution against something might be to dash past someone, wavedashing behind, shielding and instantly shieldwavedashing backwards and punishing their grab. Whatever. It's a lot more complicated. T_T
 

ye25

Smash Journeyman
Joined
Jul 12, 2007
Messages
415
Experience leads to errors, errors leads to wondering, wondering leads to the dar...improvement.
 

technomancer

Smash Champion
Joined
May 17, 2006
Messages
2,053
Aye. Thankfully, I have a cool roommate this semester who is open-minded. He allowed me to instruct then destroy him tonight for like 3 or 4 hours. I think he's about 2x stronger than he was yesterday.
ITS FUXING UMBC what's up UMBC

sorry for spamming up your thread guy, good post.
 

UMBC Super Smasher

Smash Lord
Joined
Oct 12, 2006
Messages
1,077
Location
University of Maryland Baltimore County
Jesiah, all I have to say toward improvement is... "practice makes perfect". Most people don't seem to have the capacity to improve to pro level even if they practiced all the time, but the only way you're going to reach your best is through a lot of practice. But then there are trade-offs... you become really good at Smash while sacrificing how good you are at something else, or your life becomes unbalanced, etc. Just some food for thought...

ITS FUXING UMBC what's up UMBC

sorry for spamming up your thread guy, good post.
lol yo Techno, yeah I've been out of the loop for several months, as is apparent by my recent vids I threw up on youtube. I need to attend (or host) a couple tournaments to get back in shape. However, I'm sure it wouldn't hurt if you and Tin or whoever would come and Smash with me. :D I'm free most of Saturday, but then you're probably going to C3, aren't you?
 

ye25

Smash Journeyman
Joined
Jul 12, 2007
Messages
415
technomancer: Yea im going to C3, hope to see you there.
 

JesiahTEG

Smash Master
Joined
Jan 30, 2007
Messages
4,126
Location
Rochester, NY
Jesiah, all I have to say toward improvement is... "practice makes perfect".
Yeah, but what I'm getting at is that if you just play a lot, but don't consciously try to improve while you play, you will improve much slower than if you think about your mistakes and correct them.
 

knightpraetor

Smash Champion
Joined
Oct 20, 2005
Messages
2,321
i dunno what to do...at my roommate's current level i can't grow much...i guess i just have to wait till he improves both his tech skill and his reading...

however, i watched him total some of my other friends today and it's obvious he's getting better..even if i don't always notice it..sigh growth is too slow...and he says things that make it sound like he's going to quit so i hesitate to go all out...some people don't mind if i 3stock them..others do...i think i'm just going to play lower tier for a while..and characters i don't know in order to learn more matchups..it can't hurt..
 

ye25

Smash Journeyman
Joined
Jul 12, 2007
Messages
415
Same here, the more i play all out with my brother, the more he feels like not playing...lame.
 
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