The gamepad is annoying to use and pointless 95% of the time, theres next to no games for it because nobody except nintendo are making any good games for it (save one) or have any intentions of making a game for it BECAUSE of the gamepad, the console doesnt even remotely compare to the xbox360 or ps3...which are much older systems...and im comparing them both on graphics and processor speed since the wiiu gets bogged down REALLY easy, and since it seems to have a little of everything in it the damn thing has no gaming focus.
The gamepad should have been an optional side controller that you could get multiples of and use it for party games like Mario Party. The fact that its mandatory and most games prevent you from even using a normal controller is irritating as hell since you never use its features.
Absolutely untrue. The Wii U is much better in terms of base hardware than Xbox 360 and PS3. It has at least twice the RAM available in the retail units and many, many developers praise it highly in terms of RAM, GPU and ease to develop for when compared to the 360 and PS3.
The reason the GamePad is the controller given to everyone is that Nintendo and third parties can guarantee that it's a control scheme everyone who owns a Wii U is going to have. It's like the Kinect in that until Microsoft started shipping the Xbox One without Kinect, developers could guarantee that anyone who owned an Xbox One owned a Kinect and could include support for it in their games without worrying about only selling to a very small, niche audience. Alas, Microsoft pretty much killed the Kinect by unbundling it so soon, and now there's literally zero justification for buying one or including support for it in their games.
You're also contradicting yourself when you state that games require you to use the GamePad but you never use the GamePad's features and that it's pointless. That's not true. If a game doesn't use it, you can almost always use the Wii U Pro Controller instead. Hell, even some games which DO use the GamePad's features also support the Wii U Pro Controller. Super Mario 3D World, Hyrule Warriors, Bayonetta 2 - all use the GamePad in different ways, but you can play without it.
Finally, the reason you can't use more than one GamePad normally - two in very specific circumstances - is because streaming even compressed 854x480 video that results in zero input lag takes up a hell of a lot of bandwidth and GPU power too, though bandwidth is by far the most important factor. Either you focus on delivering good quality, high frame rate, low input lag video to one GamePad or you provide atrociously compressed, laggy, low frame rate video to three or four. It's not a viable option.