O.k.
Let's get something straight, Ike wields a sword, Sword=Melee fighting.
Gun/Projectile=Ranged fighting.
Sword vs. Projectile + Ike's slowness = hard to get to melee.
The point I'm trying to make is maybe someone should make a guide to find what projectiles will out prioritize Ike's moves.
Such as Ik's QD beating Snake's rocket thing.
Let's get something straight, Ike wields a sword, Sword=Melee fighting.
Gun/Projectile=Ranged fighting.
Sword vs. Projectile + Ike's slowness = hard to get to melee.
The point I'm trying to make is maybe someone should make a guide to find what projectiles will out prioritize Ike's moves.
Such as Ik's QD beating Snake's rocket thing.