This is a long post, so my apologies. If you can disprove each and everyone one of my points where Falco comes out in a disadvantage when using IFHS vs. Snake's Mortar Slide and Meta's tornado, I will not create any more topics about IFHS I promise. Unless this is addressed, I don't back down from an argument. Please note that by quoting you all, I am not attacking you directly, and have never attacked anyone on here directly in and way shape or fashion. Now, I don't reply with one sentences because not only is that immature and hardly examines the situation closely, I take the time to think things through before posting. Debates can be fun, but not if everyone is flaming the next person left and right.
Before we continue, a visual of what I am doing. I apologize if I was not specific enough in my wording. I'm not talking about using the shine part to trip or attack Snake on the ground.
Here is my bad visual representation.
M= Mortar
.................................................. ..............................................| ...(Falco after using IFHS)
.................................................. ............................................. V
.................................................. ....................... (M falls down hits shine)
.................................................. .................................................. ..|
.................................................. .................................................. ..|
.................................................. .................................................. ..|
Snake .................................................. ...........................................Falco
--------------------------------------------->>>>>>>>>>(Mortar Slide)
.....................(At this point, Falco uses IFHS)
--------------------------------------------------------------------------------------------------------
[Stage]
Hey, it's Zanthos25. Now some of you might be thinking..."Here he is to talk about the 'useless' tech IFHS again. Who is quoted of saying this is flat out useless with no applications whatsoever (so you know that I'm not throwing around the term)? Guys, I'm not here to start a flame war, but claiming something is useless in 100% of situations is illogical thinking. Now if you don't want to be quoted as such, please don't make such ridiculous claims and I won't have a need to do it. Sorry but, I get flamed way too much and harshly compared to users on other character boards.
Well there we go. Claiming something is "useless" is not the same as saying :
1) This is not very practical in competitive play in any (vague unless you disprove EVERY possible situation in brawl) situation, so there is no need to use it. Sorry. Good effort though. (if someone said this I would not need to bring it up again).
2)Everytime you use IFHS, it puts you at a disadvantage. (You would have to disprove each and everyone one of my points).
3)You've disproved some of my points, and I understand that.
4)Even J4pu said this has a situational use. J4pu! Which prompted me to create yet another topic.
Now what is IFHS? (hopefully you can discern the abbreviation by now). It's a laggy move that people can see coming, is "highly punishable", "has shine lag", and "Falco is vulnerable in the air". If you are not aware of when the shine lag frames end when performing this, yes you will get punished.
First off what is Snake's mortar Slide? It's a laggy move and you can see it coming...but Snake's still use it. Second, he cannot do anything in the duration of performing a Mortar Slide, and slightly afterwards.
Alright, forget everything about IFHS for a second and just focus on this. You are performing IFHS while Snake is using mortar slide. He is not about to use mortar slide, he is actually in the mortar slide animation. Now, Snakes typically uses mortar slide a fair distance away from you (not up in your face). What are your options?
1)Shield his mortar slide where you will either get punished by the mortar or Snake afterwards. DISADVANTAGE
2)Dodge on the exact frame snake comes across with his mortar slide (not only difficult to do, the mortar or snake will probably still punish you as a result) DISADVANTAGE
3)Jump out of the way. If you jump straight up, you will still get punished. You have to jump (Full hop) up and diagonally fast enough to put yourself in an advantageous position. ADV. OR DISADV.
4)Run up and try to attack Snake (you will likely get hit with the slide part as a result) DISADVANTAGE
5)Perform a phantasm. If you can perform an aerial phantasm fast enough and hit Snake as a result, you will have the advantage. If you cannot perform an IAP fast enough then you will get hit and be in a bad situation. If you are performing a regular phantasm you are performing a move you didn't want to do in the first place and Snake will have the advantage. ADV. or DISADV.
6)Perform a laser or SHDL. If you can time a laser properly, I believe it will stop Snake in his tracks, but don't quote me on that. If you SH or SHDL, Snake has the potential to hit you with the "slide" animation of mortar slide before you return to the ground. ADV or DISADV
7)Retreat over to the edge in some fashion. Not only is it hard to get over to the edge fast enough as Falco, you are putting yourself in a position where Snake wants you, giving him the advantage. DISADV
?)Now I'm sure there are other options I didn't mention but certainly not where there will put Falco in an advantageous position.
Now I haven't directly tested this...but if someone goes out there, tests this, and proves me wrong on my points, I will rest my case and conclude that IFHS has NO place in competitive play.
8)Properly time a IFHS so that the shine is below Falco after its use. This shouldn't be hard to do because Snake typically performs his mortar slide at a full stage's length. I'm not saying this is easy, but neither is RPBG, and see how advantageous that is. If you have fast reflexes the shine part of Falco's shine should reflect Snake's mortar no matter where he uses it vertically to you. ADVANTAGE
-How are you going to get hit with his mortar if you DI away from the mortar itself. Worst case scenario, you are on a platform with a little lag upon landing, which there is no way a Snake can get up there in time after performing MS to punish you.
I'll review my points on using this on Snake's mortar slide and add input on Metaknight's tornado after some users offer their input.
Before we continue, a visual of what I am doing. I apologize if I was not specific enough in my wording. I'm not talking about using the shine part to trip or attack Snake on the ground.
Here is my bad visual representation.
M= Mortar
.................................................. ..............................................| ...(Falco after using IFHS)
.................................................. ............................................. V
.................................................. ....................... (M falls down hits shine)
.................................................. .................................................. ..|
.................................................. .................................................. ..|
.................................................. .................................................. ..|
Snake .................................................. ...........................................Falco
--------------------------------------------->>>>>>>>>>(Mortar Slide)
.....................(At this point, Falco uses IFHS)
--------------------------------------------------------------------------------------------------------
[Stage]
Hey, it's Zanthos25. Now some of you might be thinking..."Here he is to talk about the 'useless' tech IFHS again. Who is quoted of saying this is flat out useless with no applications whatsoever (so you know that I'm not throwing around the term)? Guys, I'm not here to start a flame war, but claiming something is useless in 100% of situations is illogical thinking. Now if you don't want to be quoted as such, please don't make such ridiculous claims and I won't have a need to do it. Sorry but, I get flamed way too much and harshly compared to users on other character boards.
And IFHS stands for...?
EDIT: Lol. This is for the most part useless
Ok, he asked me to do this.
That being said, IFHS (sorry but I think this is pretty bad as well) is near useless to me.
Stupid is not "useless", but you get the point.If you actually read this whole post and don't ignore it then quote this one sentence in your next post.
Also NjFinest said that it was ******** but then took it back. Oops, claiming something and then taking it back can work when you are thinking but not by posting something on a message board.hmm, yea, this is terribly stupid.
Well there we go. Claiming something is "useless" is not the same as saying :
1) This is not very practical in competitive play in any (vague unless you disprove EVERY possible situation in brawl) situation, so there is no need to use it. Sorry. Good effort though. (if someone said this I would not need to bring it up again).
2)Everytime you use IFHS, it puts you at a disadvantage. (You would have to disprove each and everyone one of my points).
3)You've disproved some of my points, and I understand that.
4)Even J4pu said this has a situational use. J4pu! Which prompted me to create yet another topic.
However, I wanted to revisit the IFHS vs Snake's Mortar Slide and Metaknight tornado debate, which I believe was hardly discussed at all.EDIT-
Situational use, I like it
hits snake, reflects mortar which makes it unsafe for snake to stand there and await your return to the ground, and it allows you to DI away while in cooldown lag
Now what is IFHS? (hopefully you can discern the abbreviation by now). It's a laggy move that people can see coming, is "highly punishable", "has shine lag", and "Falco is vulnerable in the air". If you are not aware of when the shine lag frames end when performing this, yes you will get punished.
First off what is Snake's mortar Slide? It's a laggy move and you can see it coming...but Snake's still use it. Second, he cannot do anything in the duration of performing a Mortar Slide, and slightly afterwards.
Alright, forget everything about IFHS for a second and just focus on this. You are performing IFHS while Snake is using mortar slide. He is not about to use mortar slide, he is actually in the mortar slide animation. Now, Snakes typically uses mortar slide a fair distance away from you (not up in your face). What are your options?
1)Shield his mortar slide where you will either get punished by the mortar or Snake afterwards. DISADVANTAGE
2)Dodge on the exact frame snake comes across with his mortar slide (not only difficult to do, the mortar or snake will probably still punish you as a result) DISADVANTAGE
3)Jump out of the way. If you jump straight up, you will still get punished. You have to jump (Full hop) up and diagonally fast enough to put yourself in an advantageous position. ADV. OR DISADV.
4)Run up and try to attack Snake (you will likely get hit with the slide part as a result) DISADVANTAGE
5)Perform a phantasm. If you can perform an aerial phantasm fast enough and hit Snake as a result, you will have the advantage. If you cannot perform an IAP fast enough then you will get hit and be in a bad situation. If you are performing a regular phantasm you are performing a move you didn't want to do in the first place and Snake will have the advantage. ADV. or DISADV.
6)Perform a laser or SHDL. If you can time a laser properly, I believe it will stop Snake in his tracks, but don't quote me on that. If you SH or SHDL, Snake has the potential to hit you with the "slide" animation of mortar slide before you return to the ground. ADV or DISADV
7)Retreat over to the edge in some fashion. Not only is it hard to get over to the edge fast enough as Falco, you are putting yourself in a position where Snake wants you, giving him the advantage. DISADV
?)Now I'm sure there are other options I didn't mention but certainly not where there will put Falco in an advantageous position.
Now I haven't directly tested this...but if someone goes out there, tests this, and proves me wrong on my points, I will rest my case and conclude that IFHS has NO place in competitive play.
8)Properly time a IFHS so that the shine is below Falco after its use. This shouldn't be hard to do because Snake typically performs his mortar slide at a full stage's length. I'm not saying this is easy, but neither is RPBG, and see how advantageous that is. If you have fast reflexes the shine part of Falco's shine should reflect Snake's mortar no matter where he uses it vertically to you. ADVANTAGE
-How are you going to get hit with his mortar if you DI away from the mortar itself. Worst case scenario, you are on a platform with a little lag upon landing, which there is no way a Snake can get up there in time after performing MS to punish you.
I'll review my points on using this on Snake's mortar slide and add input on Metaknight's tornado after some users offer their input.