Jab- Melee speed, can be used consecutively. Does 9% (12% sweetspotted)
F-Tilt does 15% (x1.1 the knockback) no sourspot
D-Tilt does 14% (x1.15 the knockback)
U-Tilt does 35%, takes 70% less charge time, retains the vacuum, and kills at ~15%(for Mario) Gives Super Armor
F-Smash does 36% and x1.25 the knockback, and has a lasting hitbox (15 extra frames) has Super Armor
D-Smash fast as C. Falcon's (Melee speed) and deals 9%, then 25% and always traps opponents if the first kick hits. Has x1.1 the knockback.
U-Smash deals two hits like Melee, same speed as C. Falcon's, has s lightly more horizontal range, does 26% then 28% for 54% total. Kills at ~65%.
N-air gives out four kicks doing 6%, 8%, 10%, then 12%, and traps opponents for up to 36%.
F-air has more range, does 24%, no sourspot
B-air has a larger hitbox under Ganondorf, does 18%, kills ~15% earlier
U-air does 17%
D-air gives Super Armor, does 30%, and has a larger horizontal hitbox. 10 frames less lag.
That's for starters.