ecstatic, should we automatically tech, too? Should we automatically DI? Should we automatically chainthrow? NO.
There's always the chance that you could mess up, and if you don't, you get the advantage because you are more skilled than your opponent.
Anyways, I like this idea.
It seems that you didn't really understand the argument. First of all, L-canceling is very different than teching, DI and chaingrabbing.
- Teching doesn't apply here because in some cases it is better to NOT tech. Sometimes not teching will throw off your opponent's tech chasing momentum so you will have an easier time escaping.
- DI also has nothing to do with this because you can DI in multiple ways. You can also choose to not DI at all.
- I don't even know why you bring CGing into this... you should yourself realize that it is a very different thing than L-canceling.
Then you say that you are more skilled than your opponent if he misses L-cancels and you don't... Seeing this just shows the true issue at hand: what skills should be valued in Brawl?
L-canceling IMO has little value to me because:
1) you don't need to be smart to use it. (it is always the best thing to do!)
2) A Missed l-cancel is like the easiest mistake to see and punish in the game
Personally I think that L-cancels is just a technical hurdle that only separates the beginner from the intermediate level of player. In Melee, it is important to have a good L-canceling skill because without it, you cannot use some deeper skills, like comboing (which requires you to follow DI, to choose the right move, etc.). I DO have a problem with that, because comboing should be more valued than L-canceling.
I bet now many will think something like: ''heh, I bet this n00b can't L-cancel''. Don't even go there, cause my answer to you all will be simple: I play Peach.
L-canceling have less relevance into higher level matches because:
1)the players will rarely miss a l-cancel
2)players find ALOT of other mistakes to punish (and those are usually mental)
Anyways, a better game IMO would be one that destroys the gap between the newbie and the intermediate, and that has a big gap between the intermediate and the advanced.
Easy to pick up, hard to master.
But at the end, I guess it's an opinion thing. If you truely feel that pressing the L button at the right time is one of the most important thing to learn in order to be good in Brawl then it's your right I guess. Personally I find no fun in destroying sum1 just because I can shieldgrab him all day.