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Ice Climbers - TAS

Grim Tuesday

Smash Legend
Joined
Nov 4, 2007
Messages
13,444
Location
Adelaide, South Australia, AUS
I'm thinking of doing a TAS involving the Ice Climbers, and I was just wondering what would be possible with frame-perfect reflexes in regards to the ICs. I was mainly thinking De-synching but anything else of course.

Please vote on what I should do:
Classic
Adventure
vs. 3/4 LV9s
Random Combos
Events
Other (If Other please comment with an idea)
 

Smasher89

Smash Lord
Joined
Nov 4, 2005
Messages
1,936
Location
Sweden
CHoknatercombo: Dthrow> Nana dair> popo dair>

Some sick very fast (non grab, and grab things) which uses the wavedash full potencial , with crazy flashy desynchcombos (popo fairspikes into nana uptilt, repeating/moving on from that).
 

INSANE CARZY GUY

Banned via Warnings
Joined
May 14, 2008
Messages
6,915
Location
Indianapolis
see how many dairs you can do it's like a gameof evvvill.

but really fart out 2 moves do them together then follow up with a wd and another move while one is wding along.
 

Finch

Smash Lord
Joined
Dec 3, 2007
Messages
1,730
Location
Tallahassee, FL
If you want to see how high you can get with side B then just go into slo mo mode. I tested it and my fastest button mashing speed gets about the maximum height and I bet that's true for most other IC players as well.

Keeping someone stuck in an uptilt infinitely would be funny to see.
 

Fly_Amanita

Master of Caribou
Joined
Aug 24, 2007
Messages
4,224
Location
Claremont, CA
It would be funny to see ICs dthrow CG two characters at the same time. Like, Popo could dthrow CG Roy while Nana dthrow CGs Sheik (Nana's throw direction is random when not near an edge, but I assume this wouldn't be a problem with AR).
 

INSANE CARZY GUY

Banned via Warnings
Joined
May 14, 2008
Messages
6,915
Location
Indianapolis
hey fly are you talking about down-throw or the hand-off? because the handoff would be frankinfresh.

how about down-smash to nana wd down-smash like you down-smashed them into a down-smash. haha take that peach
 

choknater

Smash Obsessed
Joined
Dec 25, 2002
Messages
27,296
Location
Modesto, CA
NNID
choknater
it's so easy to SDI out of utilt though

i'd just like to see crazy combos lol

or just really cool stuff u can do that shows the extent of independent control of nana

sry i dont have much ideas LOL but try things out!
 

Kyu Puff

Smash Champion
Joined
Feb 22, 2007
Messages
2,258
Location
Massachusetts
On a platform do shield drop -> ice blocks (pops back onto the platform) -> shield drop -> ice block etc and see how fast it can be done?

I was just trying to do something like this with sheik (shield drop to double jump needle charge landing to needle cancel), but I think this would work better.

Edit -- Nevermind, you wouldn't even need to shield drop for ice blocks. >.<

Continuous desynch with empty wavedashes?
 

Kyu Puff

Smash Champion
Joined
Feb 22, 2007
Messages
2,258
Location
Massachusetts
3 or 4 level 9s (like no mercy!), or just random messing around.

You can desynch with pivot -> c-stick smash really quickly, or pivot + jump on the same frame (nana will jump) -> blizzard/ice block.

Sh ff b-air (auto-canceled), dash attack and sh u-air (auto-canceled) combo into a lot of stuff.
 

GofG

Smash Champion
Joined
Jul 6, 2005
Messages
2,001
Location
Raleigh, NC
I want to see the handoff with two victims. I think it's possible if they're the same weight; i think the only problem would be eventually the one popo had would go too far in 12 (6 * 2) frames to be regrabbed by nana
 

PEEF!

Smash Hero
Joined
Jun 25, 2008
Messages
5,201
Handing off 2 people at once would be the best possible thing you could do. One Jigglypuff and one Ganon. One would be super fast, the other super slow.
 

choknater

Smash Obsessed
Joined
Dec 25, 2002
Messages
27,296
Location
Modesto, CA
NNID
choknater
are there enough frames between wavedashes that u can wd with nana during popo's wd animation?

that'd be crazy to see them going in diff directions lol

if there are enough frames, i'd like to see alternating wd's in different directions with different lengths
 
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