(The suggestion box is still going? I thought is was closed... well, if not, thanks in advance... and sorry for the long post, but I feel it to be important
Name: Cyrus
Suggestion.)
I would like to suggest the return of several things from the original Super Smash Brothers game.
The Super Smash Brothers series is a fighting game based on Nintendo's history. The original game is, without a doubt, a decently sized bit, of Nintendo history. And furthermore, the series should compromise between sticking to its roots and new things.
Mainly, an item, the item dropped in the sequel, Melee. The bumper. The sound it made, and the way it worked, in general, seemed genius to me, the most innovative item of the game, bouncing off someone, on to the ground, then bouncing clinging to the ground if hit. I was disappointed and surprised by the lack of its return in melee. Some people didn't like the item perhaps even hated it, but since I'm guessing brawl will have a item switch like melee, they can just turn it off and forget it, (like I usually do the lip's stick and poison mushroom)
Also, several stages were dropped, or changed in melee.
-Peach's Castle was replaced by a completely different stage of the same name. The original was one of the most fun stages of SSB, and the first smash stage many current fans ever played in VS mode, the most fun part of smash.
-And Hyrule castle, which was replaced by a completely different stage, Hyrule temple. The design of the stage was simple enough, but with the tornadoes, it made the stage just that much better.
-Sector Z was a well-liked stage because, well, it was huge, even though that's smaller in comparison to fox than it should be. The stage was brought to melee, but made even smaller. I think a compromise between the sizes would be the best.
-Saffron City was seemingly forgotten in melee, replaced by the completely different Pokemon Stadium, as well as Pokefloats
-Mushroom Kingdom's name was still in melee, but the name was completely changed
Character specific intros in SSB were also dropped, however, working on those would take from development of bigger and more important things, such as characters and that's the last thing I for one would want. However, they would make a nice finishing touch.
Also, PLEASE, don't even consider dropping any of the original 12 characters.
So, to finish it off, consider the roots of the SSB series too, hopefully a bit more than done in melee.
(I myself care mostly about the original mushroom kingdom and bumper, but I know for certain there are others that are concerned of other original smash features and things returning.)
And other than suggesting the return of SSB things, I also have a couple other ideas and suggestions.
-Individual Item Frequency Switch
I liked the Item switch in SSBM, but I think there's an advancement to be made...
A menu for controlling the frequency of each item, rather than the general item frequency, and which items are on/off; I know it would be a rather hard thing to do, but I'd like to just once see 3 barrel cannons appear before anything else
- Waluigi for a character
He is a filler character, and has been since his debut. Please, let the guy do his job.
- Make Kirby more powerful, like in SSB. I switched to mainly using Captain Falcon because of Kirby's 'power-down'
- Make Fox and Falco less powerful, Or everyone else more powerful. One series’ characters shouldn’t dominate all others. I’ve heard people even call Fox “god tier”
-"Giga Ganon" as a final boss, he could accompany Giga Bowser. (but still keeping Ganondorf a character, and still in his form like in melee)
- Dark Matter as a final boss, accompanying Giga Ganon and Giga Bowser (He’s already good enough not to need to be in a “giga” form)
- Dry Bones for "creatures" ("Creatures" being like the way Koopas and Redeads in melee were, rarely appearing enemies to all, and terrifically fun to throw at people)
He seems to be returning rather strongly in the Mario series (mostly in party-type games (Mario Kart, Mario Party, and the many Mario sport games)), and I would like to see him in melee, and the "creatures" is where he would most likely fit.
- Hammer Brother for "creatures"
Well recognized, and hated for the difficulty of defeating them, many would like to see them in smash, and beat them in whichever way they please
-"Creatures" appearing more in VS matches
- Bowser's Castle for Stages
This could be a very fun stage, with many hazards. Lava, fireball spinning formations, jumping fireballs, spurts of lava, Thwomps, fireballs coming from the right, as well as many others, most memorable and classic of all... a bridge destroyable by Ax.
-All those things that were on the debug menu of SSBM, you might as well implement into the regular menus, as unlockables, as people will just use devices like Action Replay to access them otherwise... Does any of the following seem odd, or perhaps familiar?
http://images.google.com/images?q=S...g.mozilla:en-US:official&ie=UTF-8&sa=N&tab=wi
SSBM is in my opinion, the best video game ever.
When I said this about SSB, I was corrected, at the release of SSBM.
And I really hope to see that happen again.