Smashbros_7
Smash Ace
- Joined
- Nov 3, 2007
- Messages
- 724
Ademisk was right. A few months ago, I went of saying awesome it was in Brawl, when I can't use it myself. Characters are to floaty to edge guard with it, and I can't juggle with it. HELP!
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Follow up with attack.I guess, but they just air dodge it. Also people are WAY to floaty edge guard with it. Even DK dodge it. DK!
PK Flash can make the enemy start crying uncontrollably, and in some circumstances, can make the enemy feel strange, become numb, or even be destroyed.Oh yeah also PK Flash can KO Kirby while he is in stone form.
Naw, it can't. I tested it a while ago because it seemed to kill a stoned kirby once. It just so happens that stone form has around the same duration as charging PK Flash, so the chances are that, when you hit kirby, he just started morphing back into puffball form.Oh yeah also PK Flash can KO Kirby while he is in stone form.
I still haven't got to play Earth BoundPK Flash can make the enemy start crying uncontrollably, and in some circumstances, can make the enemy feel strange, become numb, or even be destroyed.
You know... I suppose PK Flash should work any time Lucas' Usmash would.
So then how come it never seems to apply that way?
Because Lucas's up smash hits to the side of him and has more range than his Fsmash sideways, and double that upwards. PK Flash's hitbox is only a bit bigger than Ness.PK Flash can make the enemy start crying uncontrollably, and in some circumstances, can make the enemy feel strange, become numb, or even be destroyed.
You know... I suppose PK Flash should work any time Lucas' Usmash would.
So then how come it never seems to apply that way?
OK, so I just did some research and PK flash does kinda work on Kirby while he's in stone form. By kinda I mean Kirby will take knock back from the Flash, but will sustain no damage. SO depending on the damage Kirby already has; PK Flash can still be deadly to him in his stone form.Naw, it can't. I tested it a while ago because it seemed to kill a stoned kirby once. It just so happens that stone form has around the same duration as charging PK Flash, so the chances are that, when you hit kirby, he just started morphing back into puffball form.
Try charging PK Flash and having kirby down B when PK Flash is above him, and then hit his fresh stone. He won't budge.
I remember it working on Thunder & Storm (Instant Kill/Might have to use more than once) during a playthrough. Can't remember anyone else.Because Lucas's up smash hits to the side of him and has more range than his Fsmash sideways, and double that upwards. PK Flash's hitbox is only a bit bigger than Ness.
Also, I hate the way PK Flash never worked on bosses and powerful enemies in Earthbound. It was so annoying.
The high damage of the bat is definately nice. You gotta admit that.
dude i didn't say it was impossible, i stated that it is "dam n near impossible", which suggests that i have landed a few hits with the bat. Anyways, this nerf has reduced ness's KO potential in the long run, you can't really rely on it like. Mindgames? Big whoop, rather mess with ness' PK Flash. How can you actually call a move that you can rarely apply useful?No duh it's hard to land. But slow moves are never impossible to land. That's like saying it's impossible to land Lucas's usmash. I know it's a different move, but you just need to learn when to use it. If it's just once per match, then at least the bat is getting some use. It's not entirely useless, as a hard-earned 23 someodd % is a very nice payoff for a fsmash.
Perfectly summarizes my feelings about it.NESSBOUNDER said:I love PK Flash. I find it much more useful than going after an opponent for a juggle, since it's effective for making them change course or waste a second jump, opening them up for PK Thunder.
Don't use it for edgeguarding. You should never be trying to charge it all the way up, just throw it out when your opponent's above you and watch their actions carefully. If they dodge through it, there's hardly any lag at the end of it, so you can just safely shield and punish. If they air jump, then the same thing occurs, you just chase them with PK thunder or whatever.
It's also safer than using PK thunder because a clever opponent will air dodge or attack the bolt, leaving you open. PK flash doesn't leave you open.
I'm pretty sure it occurs slightly after the peak. Maybe about a quarter of the trip down? Or maybe it's simply as soon as it starts back down after hesitating at the top. I'm pretty certain it's not fully charged as soon as it reaches the peak, at least.To my knowledge, yes the charge peaks at the peak of the arc that the Flash travels. [:
Umm, I don't see why not. I don't think he has Super-Armor during his Up B?Can PK Flash hit a metaknight that's in his UP B?