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I need advices for mah Marf.

BrawlBro

Smash Ace
Joined
Mar 19, 2008
Messages
770
Location
michigan
I actually thought you did pretty good.

the only thing I would say is to work on timing and spacing a little bit, you have the right idea most of the time but just dont seem to connect as much as you should.
 

3xSwords

Smash Lord
Joined
Mar 14, 2008
Messages
1,193
Location
Bergen County
Meh. I thought he was alright. Yeah work on spacing although timing I can understand since its wifi. Counters a good move but you didn't use it to well. Like counter when she glide tossed would be a good idea compared to countering randomly in the air.

What I didn't like was how the Peach was really in control of the pace. You should be keeping up the pressure but instead Peach was the one dominating everything esp. the first stock. You should be doing aerials back and forth even when she's no where near you, b/c this will add more pressure and gives her the idea that you're there and will charge in at anytime a mistake is made. This may force more errors.

You spammed upB a bit. Esp. on the last stock when you wanted the kill. A good option besides run > upB is run > dancing blade with the up finisher. This can also kill at around 130% and its easier and safer than upB'ing for the kill.

Just want to say. That taunt near the end after you Dancing Bladed peach was hilarious. But luckily the sweetspotted f-smash sealed the deal. Good match ^_^

Also I really didn't see the whole vid. Its late and that match was long as hell man so I saw a lot of the beginning, some of the middle and the end.
 

Megavitamins

Smash Champion
Joined
Jul 22, 2007
Messages
2,418
Location
Flaming Europe.
Yeah, I know I over countered / up-b too much. I gotta work on that. Thanks for the tips. I didn't know dancing blade could kill upward at higher percents :)
 

GhettoSheep

Smash Journeyman
Joined
Feb 20, 2008
Messages
275
Location
Socal/Seattle
Yes, I agree with the above post about the upB. Its usually great for a surprise kill move, but since you spammed it, it lost its ko potential and its put you at risk every time. I would say to try RARing a bair instead. The tipper has great knockback and could have definitely killed peach faster than the spammed upB's. Also the dancing blade works really well with the up combo like 3xSwords said.

Also, i though you could have incorporated Marth's grab game a lot more. Instead of doing a nair and retreating, try a fast falled fair to forward grab (he doesnt have a lot of range but its still really fast and useful), then that tippered nair out of the grab will either kill or set you up in a great edgeguarding position
 

GhettoSheep

Smash Journeyman
Joined
Feb 20, 2008
Messages
275
Location
Socal/Seattle
^I guess that's true, I don't ever get to play against good Peach's so i'm not very good at that matchup, but it's something I use a lot in general and didn't see used at all in the vid.
 

∫unk

Smash Master
Joined
Mar 22, 2008
Messages
4,952
Location
more than one place
You need to learn how to anticipate the airdodge. A lot of times peach was coming to the ground and would airdodge as you jumped up and tried to aerial her. Just wait and use a smash or tilt.
 

Doodx

Smash Journeyman
Joined
Oct 21, 2007
Messages
497
try to use shield breaker some more
its an awesome ko move with crazy range but dont use it too much so that it doesnt get predictable
also i would suggest that you DONT use airdodge after being launched because it does not do anything and i THINK(not sure) it makes your di worse because you cannot use moves that help yur di such as dair when being launched up
 
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