PsionicSabreur
Smash Journeyman
Roy loses when he gets grabbed but wins the rest of the matchup. He is much more dominant in stage control and can combo Ganon pretty hard. Ganon's uair does edgeguard frustratingly well, but Flare Blade and Roy's other assorted edgeguards are just as deadly. Unlike most characters, Ganon should also be legitimately afraid of counter (just don't use it on the ground and get grabbed).
It is a bad matchup, but I don't really think it turns out that poorly. There is absolutely no reason for Ganon to be getting that many grabs if you're spacing correctly.
80:20, even for Melee Roy, sounds a bit off, really.
It is a bad matchup, but I don't really think it turns out that poorly. There is absolutely no reason for Ganon to be getting that many grabs if you're spacing correctly.
80:20, even for Melee Roy, sounds a bit off, really.
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