Ghirahilda
♥Smash Beauty♥
Did anyone find out what is the Duck Hunt's Custom Moves and can tell us the differences between them?
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This is NICE! VERY NICE! HE IS SO TRICKSTER!https://www.youtube.com/watch?v=yJaJI505Nro&list=UUGim33w-GCMk3GmNXxcaDrg
I also made comments about them in the Gameplay thread.
I'll shortly make a Custom Move discussion thread as well I think with more detailed info.
The alternating explosive can would be very useful for tricks and traps. As long as you can perfect your timing and predict enemy movement, it will make a very good keep away/stage control move. I'm looking to use this one, personally. The other one is just a bigger and quicker explosion.These moves seem very useless, they look cool but I don't seem them being as useful as the custom moves for other characters or for that matter default moves. If someone can find a use for them tell me please and don't be rude.
I'm gonna stick to the basic moves, maybe experiment with the Bite Recovery. Out of all the Newcomers, DHD probably has the worst customs, but I'm grateful there are custom moves and most of the other characters have great ones such as Mario turning Fludd into a Flamethrower of Death and his Jump Punch becoming Luigi's Jump Punch!The alternating explosive can would be very useful for tricks and traps. As long as you can perfect your timing and predict enemy movement, it will make a very good keep away/stage control move. I'm looking to use this one, personally. The other one is just a bigger and quicker explosion.
The alternate gunsmen don't seem all that useful, though it was mentioned that the big ones worked like shields.
I can't see much with the disk either, I'll probably stick to the default on these two moves.
One recovery is basically the same as the normal one, but with damage and slightly less range. Depends on if you care more for that tiny bit of damage, or that tiny bit of extra recovery. The other one is basically a fixed, but quicker recovery.
Though the disk ones don't change much, it looks to be a useful move overall. The gunsmen really depend on if you prefer speed, power, or defense, the recovery is similar. The can has the best custom option in terms of playstyle.
Definately not useless. Except for the Side Specials. But these need more testing, like all of his moves.These moves seem very useless, they look cool but I don't seem them being as useful as the custom moves for other characters or for that matter default moves. If someone can find a use for them tell me please and don't be rude.
I like the recovery moves though, You can have one that works similar to Snake's Recovery, An immediate jump or one that drags opponents upwardsI feel like the standard is best for Neutral and Side Special, definately for Side Special. The rest are up to debate, matchup and preference.
Definately not useless. Except for the Side Specials. But these need more testing, like all of his moves.
Eh.... I don't think they are better or worse than anyone else's so far. I only read through all the Pokemon custom's today and this seems to be on equal footing with them.These moves seem very useless, they look cool but I don't seem them being as useful as the custom moves for other characters or for that matter default moves. If someone can find a use for them tell me please and don't be rude.
I'm finally done as I have every single characters custom moves uploaded.Nice job Ninjalink, good to see someone with actual recording software doing it (instead of just my ****ty webcam).