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If he does this all the time, wait for it and punish it. Air Dodging while landing is easily punishable this time around. (Unless if didn't hit the ground after dodging, then you'll have to time your attack correctly, after the air dodge, or use a multi-hit move to hit more easily.)Been playing the demo a lot with my friend and, every time I try to attack him in the air after launching up, he just air dodges and I miss my attacks. Is there any way to punish this and/or successfully pull combos off in the air?
This. A lot of stuff has lasting hitboxes.If you're using a character who have a long lsting aerials, you can use that. In Mario's case, he got his down airial, I think?
When I use Greninja, I use his down air. The attack pretty much follows my target downward so when the invulnerability frame ends, he get's hit.