• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

How to Play: Gliding

Kirby King

Master Lameoid
Premium
BRoomer
Joined
Feb 8, 2002
Messages
7,577
Location
Being a good little conformist
Today on the Dojo Sakurai <a href="http://www.smashbros.com/en_us/howto/technique/technique05.html">introduced a new technique</a> in one of the much-dreaded “How to Play” updates. The technique is called gliding, and it’s available exclusively to those characters fortunate enough to have wings. Click on for more details, but be warned: newcomers be here.
<p><img src="/blog/wp-content/uploads/2007/08/technique05_070830c-l.jpg" height="329" width="400" /></p>
<!--more-->The technique is pretty straightforward: you jump in midair and either hold the jump button, or (as Sakurai explains better than I):
<blockquote>At the peak of your midair jump, you can also rapidly tilt the Control Stick backward to forward to link the jump to a glide.</blockquote>
When gliding, your character’s speed and angle is controlled by the control stick. Aim down or forward to angle down, and up or backwards to angle up.

<img src="/blog/wp-content/uploads/2007/08/technique05_070830d-l.jpg" />

<img src="/blog/wp-content/uploads/2007/08/technique05_070830e-l.jpg" />

Not much more to it than that, aside from the fact that you can’t change direction in a glide, and glides are canceled if you stall out or get attacked.

<img src="/blog/wp-content/uploads/2007/08/technique05_070830f-l.jpg" />

At the moment the only characters who can glide are Pit, Meta Knight, and Charizard. So is this technique going to make winged characters more appealing? Will it do anything to improve aerial combat, as <a href="http://smashboards.com/blog/2006/06/23/what-sakurai-didnt-want-you-to-find-out/">Sakurai has said he wants to do</a>? Or are How to Play updates pretty consistently boring?

<img src="/blog/wp-content/uploads/2007/08/technique05_070830a-l.jpg" />
 

Dylan_Tnga

Smash Master
Joined
Feb 19, 2007
Messages
4,644
Location
Montreal Canada
-deleted-

As for the update, I hate it.

DI upwards + Glide = unbeatable recovery. How are you gonna edgeguard someone at the top of the screen?
 

DarckSol

Smash Rookie
Joined
Jun 11, 2007
Messages
3
This seems very similar to the cape in Super Mario World. I wouldn't be terribly surprised if Mario's Cape attack allows him to glide, too.

Or maybe if you glide headfirst into the ground, you can do some damage.

Just some guesses.
 

Kirby King

Master Lameoid
Premium
BRoomer
Joined
Feb 8, 2002
Messages
7,577
Location
Being a good little conformist
I made this thread because that's what happens when a post gets made on the blog. So I didn't look to see whether there was a thread in the room (which there shouldn't have been, since only mods are supposed to be able to post threads in here, and there's a reason for that). Since there is another thread, though, I'll put this in the Smash Blog room for now.
 

ChozoChampion

Smash Apprentice
Joined
Aug 28, 2007
Messages
107
good to be back i was having trouble figuring how to post last few days.

anyway gliding seems like a difficult manuever to try while fighting someone who has an advanced, or even basic knowledge of meteor smashes and seems like a easy footstool to me
 

Dylan_Tnga

Smash Master
Joined
Feb 19, 2007
Messages
4,644
Location
Montreal Canada
I made this thread because that's what happens when a post gets made on the blog. So I didn't look to see whether there was a thread in the room (which there shouldn't have been, since only mods are supposed to be able to post threads in here, and there's a reason for that). Since there is another thread, though, I'll put this in the Smash Blog room for now.
Ok, sorry for busting your balls. I misunderstood.

What do you think of gliding kirbyking?
 

Maricalistaro

Smash Journeyman
Joined
Aug 29, 2007
Messages
208
Location
Augusta, GA
People seem to not care about this update too much. Well i like it and i'll stand behind it. Seems like it may be quite difficult to perform to a begginer and to take advantage of in its max capacity.
 

ChozoChampion

Smash Apprentice
Joined
Aug 28, 2007
Messages
107
i feel this move has great potential, but hard to keep unpredictable....thats y i feel it makes u a easy target
 

mcs

Smash Cadet
Joined
Aug 27, 2007
Messages
38
Location
in chicago training for brawl
pure genius!!!

hmm...good update.however this gives an atvantage agenst meteores and footstool jumps.think of it: someone say...yoshi is jumping towards you and you know hes gonna do one or the other so you just GLIDE DOWN!its genius:laugh:!

edit: i just thought of it....pits gonna be a strong air fighter. i mean multiple jumps,gliding AND up-b is flying!though considering this he's gotta be light...very light.probably weighing between say...mewtwo and ness.
 

Suicide-4-life

Smash Rookie
Joined
Aug 30, 2007
Messages
15
Wow......

yea, this dosnt amaze me that much. I mean, its not that it's not cool, its just......a plain update.
 

Johnknight1

Upward and Forward, Positive and Persistent
Joined
Feb 25, 2007
Messages
18,966
Location
Livermore, the Bay repping NorCal Smash!
NNID
Johnknight1
3DS FC
3540-0575-1486
Good idea, so long as it isn't overpowered, which I assume it isn't. It should have these things:

1.Not being able to turn rocks. It limits the flying from infinite to limited thankfully.

2.Not being able to attack while gliding. With this, it won't be cheap, and will limit it's usefulness. It will require you to stop gliding to attack. That way it isn't overpowered. It will make the user be only smart about it, and it otherwise be worthless. That could overall work out pretty good. :)

Plus it makes the game more aerial, and IMO more aerial combat [without everyone free flying everywhere, and attacking while flying] is for the better. Aerial combat ftw! :)
 

mcs

Smash Cadet
Joined
Aug 27, 2007
Messages
38
Location
in chicago training for brawl
...why so picky with updates? i mean its GLIDING!also I forgot to mention this technique might take at most 5 training sessions to get right(all it really is is holding a button anyways.)however learning how to go straight from jump to glide might take a few more tries/fails.
 

neoREgen

Smash Journeyman
Joined
Aug 16, 2007
Messages
243
Location
Austin, TX
It shouldn't be too hard. I have a feeling that it will work almost exactly like hovering with Peach as well: just hold jump and hit down on the control stick (allowing you to control at what point in the jump you begin to hover/possibly glide).

I'm sure gliding will make some easy targets for meteor smashes, footstool jumps, and throwing items, which is probably why they have the ability to slightly alter their course and hopefully throw off the edgeguarder.
 

The Inker

Smash Rookie
Joined
Aug 29, 2007
Messages
11
I may be wrong, but...

Didn't we see Meta-Knight glide already in one of the earlier videos? I think it was the second one, and I'm too lazy to check.

Edit: I checked, and I'm right. He does it three times.
 

Homelessvagrant

Smash Lord
Joined
Aug 26, 2007
Messages
1,966
Location
right here...at smashboards
3DS FC
5455-9417-5731
With gliding, a third jump hardly seems important to these chracters right? Maybe there's something to balance them out because if they can tilt up to fly upward and grab the arena even if they been knocked far down. But still their going forward so I guess.........never mind.
 

Sneaky 2.0

Smash Apprentice
Joined
Aug 27, 2007
Messages
108
3DS FC
2724-1598-9725
Perhaps if Mr. Game And Watch returns, he can glide with a parachute?
 

ss118

Smash Master
Joined
Jan 30, 2006
Messages
3,127
Location
Savannah, Georgia
Gliding = Knuckles confirmed = Sonic confirmed lol
I SOOOOO hope so.
Otherwise, I'm not very happy about it.
I can see cousins coming over just doing that over and over and over and over and over and over and over and over....
 

ChozoChampion

Smash Apprentice
Joined
Aug 28, 2007
Messages
107
I think sonic wold be a nice addition but knuckles might be a little much. its not that i think hes not worthy i just don't expect to see multiple chars from 3rd franchises to appear.
 

neoREgen

Smash Journeyman
Joined
Aug 16, 2007
Messages
243
Location
Austin, TX
My guess:
Tilting upward will probably not actually allow them to ascend far at all.
Most likely tilting upward will increase drag, thus slowing the character down in horizontal momentum while giving them just a little bit of vertical lift. Tilting downward will make the character glide horizontally faster, but fall more rapidly.

Both Game & Watch and Mario gliding via parachute sounds pretty possible. We'll have to see if it's wings-only.
 

Dastardly_V

Smash Rookie
Joined
Sep 1, 2007
Messages
3
Location
Buffalo, NY
I wonder if Kirby w/ Charizard/Meta/Pit forms can glide?

Would it even be necessary, though, since Kirby already has good recovery?

A thought...
 

xCaptain Jackx

Smash Rookie
Joined
Aug 1, 2007
Messages
4
This update is pretty disturbing. With multiple jumps and decent up-b's, we already knew that they were going to have to balance Pit and Metaknight. Now, they have they ability to jump/glide at a high angle multiple times AND use up-B. This (easily performed) technique seems like it would allow Pit and Metaknight to recover from anywhere. And with quadruple attacks, projectiles, and disjointed hitboxes, it seems to me there is little they could do to balance them other than make them extremely weak and/or light.

Consider the Following- Pichu only has a good up-b (and taunts) and he is extremely easy to KO and fairly weak. Pit and Metaknight have good up-b's (albeit not as good as pichu's) AND multiple GLIDING jumps and disjointed hitboxes.

I really like both Pit and Metaknight, but I don't like how this is going. Maybe it's just my inability to think of a suitable way of balancing them, but it seems to me that they will either be broken(severely overused) or broken(in half).

-xCaptain Jackx
 

Kirby knight

Smash Lord
Joined
Nov 10, 2006
Messages
1,479
Location
Pennsylvania
It may give unfair advandage to kirby. well gliding seems kinda unfair anyway i guess. Still lookes cool though:chuckle:
Gliding is just begging for a Kirby to approach them for a Swallowside. ( though I wouldn't recommend you do it with Metaknight because he's as small as Kirby unless your a stock ahead).

I wouldn't say gliding is that unfair to Kirby.

-Knight
 

Lin_

Smash Apprentice
Joined
Aug 28, 2007
Messages
115
Location
Hong Kong
I'm really hoping they don't decide to balance out Pit/Metaknight by making them extremely weak now. Or light. I don't like getting whacked halfway across the stage.
 

ChozoChampion

Smash Apprentice
Joined
Aug 28, 2007
Messages
107
im not understanding why gliding seems like such a great recovery. it can only be used after up special, plus their are so many ways to counter this. sure you can adjust your fall rate by arking but your movements are still very limited. personally i don't feel that the characters that benefit from this need to be weakend.
 

Dylan_Tnga

Smash Master
Joined
Feb 19, 2007
Messages
4,644
Location
Montreal Canada
im not understanding why gliding seems like such a great recovery.
Simple. When you get hit by a strong attack, Smash DI upwards, glide back to the stage. There is little to nothing you can do to edgeguard it, but meh you can still follow the person and try to knock em off again. Chances are gliders will be light, and easy to kill with a powerful blow anyway.

it can only be used after up special
Wrong. Where are you getting this from?

Dojo said:
First, do a midair jump!

If you continue holding the jump button, you’ll start gliding.
A midair jump = double jump. Not up B.

plus their are so many ways to counter this.
Enlighten me. Name at least one.

sure you can adjust your fall rate by arking but your movements are still very limited. personally i don't feel that the characters that benefit from this need to be weakend.
Me either. At anything below amateur pro level this wont be abusable since no body can Smash DI properly. At higher levels, it will be an almost unbeatable recovery.

The winged characters shouldnt be weakened though.
 

NG7

Smash Lord
Joined
Jan 2, 2005
Messages
1,327
I'd be really suprised if Charizard ended up as a light character. That'd be lame as.
 
Top Bottom