Today on the Dojo Sakurai <a href="http://www.smashbros.com/en_us/howto/technique/technique05.html">introduced a new technique</a> in one of the much-dreaded “How to Play” updates. The technique is called gliding, and it’s available exclusively to those characters fortunate enough to have wings. Click on for more details, but be warned: newcomers be here.
<p><img src="/blog/wp-content/uploads/2007/08/technique05_070830c-l.jpg" height="329" width="400" /></p>
<!--more-->The technique is pretty straightforward: you jump in midair and either hold the jump button, or (as Sakurai explains better than I):
<blockquote>At the peak of your midair jump, you can also rapidly tilt the Control Stick backward to forward to link the jump to a glide.</blockquote>
When gliding, your character’s speed and angle is controlled by the control stick. Aim down or forward to angle down, and up or backwards to angle up.
<img src="/blog/wp-content/uploads/2007/08/technique05_070830d-l.jpg" />
<img src="/blog/wp-content/uploads/2007/08/technique05_070830e-l.jpg" />
Not much more to it than that, aside from the fact that you can’t change direction in a glide, and glides are canceled if you stall out or get attacked.
<img src="/blog/wp-content/uploads/2007/08/technique05_070830f-l.jpg" />
At the moment the only characters who can glide are Pit, Meta Knight, and Charizard. So is this technique going to make winged characters more appealing? Will it do anything to improve aerial combat, as <a href="http://smashboards.com/blog/2006/06/23/what-sakurai-didnt-want-you-to-find-out/">Sakurai has said he wants to do</a>? Or are How to Play updates pretty consistently boring?
<img src="/blog/wp-content/uploads/2007/08/technique05_070830a-l.jpg" />
<p><img src="/blog/wp-content/uploads/2007/08/technique05_070830c-l.jpg" height="329" width="400" /></p>
<!--more-->The technique is pretty straightforward: you jump in midair and either hold the jump button, or (as Sakurai explains better than I):
<blockquote>At the peak of your midair jump, you can also rapidly tilt the Control Stick backward to forward to link the jump to a glide.</blockquote>
When gliding, your character’s speed and angle is controlled by the control stick. Aim down or forward to angle down, and up or backwards to angle up.
<img src="/blog/wp-content/uploads/2007/08/technique05_070830d-l.jpg" />
<img src="/blog/wp-content/uploads/2007/08/technique05_070830e-l.jpg" />
Not much more to it than that, aside from the fact that you can’t change direction in a glide, and glides are canceled if you stall out or get attacked.
<img src="/blog/wp-content/uploads/2007/08/technique05_070830f-l.jpg" />
At the moment the only characters who can glide are Pit, Meta Knight, and Charizard. So is this technique going to make winged characters more appealing? Will it do anything to improve aerial combat, as <a href="http://smashboards.com/blog/2006/06/23/what-sakurai-didnt-want-you-to-find-out/">Sakurai has said he wants to do</a>? Or are How to Play updates pretty consistently boring?
<img src="/blog/wp-content/uploads/2007/08/technique05_070830a-l.jpg" />