DexstarGAMER
Smash Journeyman
I've already mastered, but only the left side, i can't perfect pivot on the right tho...
I need more paractice
I need more paractice
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So which controller set up should I use for the Wii U in your opinionIMO by far on wii u
So which controller set up should I use for the Wii U in your opinionIMO by far on wii u
So what controller set up do you suggest for easier perfect pivoting?IMO by far on wii u
So what controller set up do you suggest for easier perfect pivoting?IMO by far on wii u
Thanks for the input, didn't even know about the delayWired GC imo. I use a wavebird and inputs like this get their frames delayed slightly - 60 possible inputs each second can be tough for a wireless controller to keep up with. Inputting buttons too close together can cause the inputs to be pushed ahead a frame or two and so forth. Really limiting. Flicking the stick the way you need to with this tech becomes less reliable, and the wireless nature of the controller will sometimes make your resulting movements and actions ingame different to what you pressed.
Yeah its not so much delay, but frame-fudging when youre doing thing too quickly. Kinda like how wifi internet behaves with packets, since ping fluctuates so often. Wireless controllers aren't the best at these kind of frame-by-frame inputsThanks for the input, didn't even know about the delay
Those GameCube adapters though...Yeah its not so much delay, but frame-fudging when youre doing thing too quickly. Kinda like how wifi internet behaves with packets, since ping fluctuates so often. Wireless controllers aren't the best at these kind of frame-by-frame inputs
Yeah I feel like doing this on a 3DS is murder bait for your circle pad... Then again, this technique is murder bait for your wrist, I've been practicing for a few hours and my hand is crying to put it out of it's misery. T_THey is it easier on the 3ds or on the Wii u
Almost impossible to string attacks with the 3DS version, however, its quite simple in the Wii U version even with the pro controller (my controller of choice).Hey is it easier on the 3ds or on the Wii u
That video was made on a grass terrain, that isn't the real distance on less friction stages. It was just for comparisonsIf a character is below 3 on that video then there's literally no point in using perfect pivot, you'll barely move
Honestly, I don't think so. This game is a lot about mix up baiting. There are other ways to space movements and dodge attacks with out pp. I would say try to learn it because it's another weapon in your arsenal, but I wouldn't call it a necessity right now.The only question I have is is this going to be a gamebreaker like the wavedash seemed to be? One of the reasons I don't like competitive melee as much is because it seemed like people were like, "If you can't wavedash, you're not meant to be here" (I know I can play as Peach or Puff and thankfully I'm a peach main but still...) This seems a lot easier to pull off and i'm definitely gonna try to "get gud" but if I can't is it back to losing every match again?![]()
I've found it vastly easier to flick my thumb off. However, I'm hoping to eventually be able to do it with my thumb on the stick the whole time, so that I can keep my options open for follow-ups. If you're satisfied with setting C-stick to your preference of smashes or tilts, and then only using those to follow-up from PP, then there's no real downside to flicking.On the second imput of the perfect pivot is it easier to flick it and take your thumb off of the control stick or move it with your thumb on the whole time?
This tech should be called abc sticking.This is the easy way. https://twitter.com/cosmowright/status/589399683308609536
Played using it today, and noticed that's its not as useful as normal pivoting.This tech should be called abc sticking.
'Cause you're holding a+b and flicking the c stick
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