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There are lots of ways. You just need to mix things up. You can airdodge in the air in Smash 4, so that's one way to keep from getting juggled. If your character has moves that change your aerial velocity/direction, those can be useful too. Additionally, if you have any high priority aerial moves, that can be useful in breaking through whatever move your opponent is using to juggle you.If you were launched above the stage, with your foe trying to keep you off, how would you usually get back on the stage? (Not exactly edgeguarding, just directly above the stage)
I will never understand why all the other bowsers I see online insist on bowser bombing down to the stage. The only time I would even think about that is if someone was super aggressively chasing me through the air, and even then I'd rather use dair since the endlag is shorter iirc.Jigglypuff is among the best descent characters, due to having 6 jumps XP
And interestingly enough, most Bowsers I face descend with either down B or dair, both of which are easy to dodge and punish XDD
smart Bowsers will use the down B!...Jigglypuff is among the best descent characters, due to having 6 jumps XP
And interestingly enough, most Bowsers I face descend with either down B or dair, both of which are easy to dodge and punish XDD