FlamingForce
Smash Journeyman
- Joined
- Jun 5, 2013
- Messages
- 390
So yeah, he outranges bair by a pretty disgusting distance and throw > tipper kills at 50%, wat do?
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Not his fsmash which is what I'm getting killed by everytime I try to bair.bair actually outranges marth
http://www.youtube.com/watch?v=1-Yr8VW4UloNot his fsmash which is what I'm getting killed by everytime I try to bair.
Is there even a way to punish that move on shield?
srsly man Marth is starting to piss me off ;_;, broken *** throw f-smash killing me at 30%
Also what kinda 2ndary kills this guy?
So he fairs your shield and you WD away? What exactly does that accomplish?After shield, you can bait fairs and wavedash away to prevent followups
Marth is also terribly vulnerable to dair > usmash, dair > grab, and usmash in general. Landing behind a marth in shield greatly reduces his options and almost always forces a jump (his only other offensive option is reverse dolphin slash, which is a terrible idea).
When coming down versus Marth in the air, head off stage so he cannot continue to combo you, if Marth attempts to chase you off the stage get past him, regain stage control, and kill him off of the edgegaurd. Getting away is the first objective when attempting to get back on stage. The second objective is to watch out for the reverse d-air spike hitbox. If Marth approaches recklessly in the air punish him, pound works best because it launches him off stage.Its the aggressive ones I have trouble with, marth fsmash >>>>>>>>> bair. His grab can be crouched but is extremely hard to rest on reaction because its so stupidly quick and its so hard to come down vs marth cos of his huge uair.
I've been practicing alot against Marth but I'm just not getting anywhere >_> It's so ****ing frustrating to lose to that tiara wimp.
You can get out of fair pressure that way reasonably well, you can also wavedash (no shield) in under his fair if he is coming in high. If he's being defensive (read: retreating fairs) obviously wavedashing back is unnecessary. Wavedash OoS in general is a fantastic tool against marth due to the lagginess of many of his moves and is one of the things that gives puff a minor advantage in this matchup.So he fairs your shield and you WD away? What exactly does that accomplish?
You can throw out dair as a low-ish risk move against people in shield since it has so many hitboxes and subsequently pokes really well. If you actually connect with the meat of it (forcing that tumbly state) you can do basically whatever you want assuming you L-cancel your dair. Usmash is the easiest followup to l-cancelled dair (in my opinion) to perform due to the size of and speed usmash's hitbox.Also I've been trying out dair into stuff
Discretion of the best times to use moves is one of the main things that separates the best players from other players. Since everything in melee is situation and % based, it is very hard to intuitively know what move is the right one at the right time. Nothing is guaranteed.but I'm 99% sure that it simply doesn't work against an opponent who knows he can act before you get a move out, it's not gauranteed. atleast not at low %
I can't imagine what this looks like, if you can find or make a video of it please post it. I'm extremely interested!I discovered a new technical marth edgegaurd.
Grab edge, let your invulnerabilty wear off.
Marth's soft hit up b will allow you to ledge tech rest Marth, thus making marth more afraid of jigglypuff
Kick ass. Thanks, man. I have a reaaaally tough time with Marth (even edgeguarding him sometimes gets me meteor smashed from his ****ing up-b lol) so I really look forward to it.I'll get to work on making a vid asap, but it looks amazing and scares the living crap out of marth.
Yeah but that leaves him dominant and relying on your approach. What's the best way to approach him if he's waiting for you to run into him? That's my biggest issue.Biggest thing when facing marth, you don't have to run into his big ******* sword if you don't want to
No that's no what I'm saying. Choose your moments to complete destroy Marth, let him mess up, call him on his dash dancing and punish accordingly, nair and fair usually beats f-smash and f-tilt and if Marth whiffs an attack, TERMINATE.Yeah but that leaves him dominant and relying on your approach. What's the best way to approach him if he's waiting for you to run into him? That's my biggest issue.
Marth can combo you to hell and back AND tipper you off a throw, if he goes for juggles hes just being silly.Since my friend plays marth and I used to play puff, have LOTS of spacing and use lots of bairs. And also dont get worried when your grabbed, since he cant juggle you in anyway.
But that's the thing, if Marth is standing still how will he mess up since he's not attacking? The Marth I fight isn't aggressive. He waits for ME to mess up, if I float around with back airs to bait him to make a mistake he just ends up punishing me spacing.No that's no what I'm saying. Choose your moments to complete destroy Marth, let him mess up, call him on his dash dancing and punish accordingly, nair and fair usually beats f-smash and f-tilt and if Marth whiffs an attack, TERMINATE.
Well as puff he cant do it for long at allMarth can combo you to hell and back AND tipper you off a throw, if he goes for juggles hes just being silly.
Ya my point was to him, its difficult do be juggled as puffHe doesn't have to, he can kill you from like 40%
He misspaced an up-b and you didn't rest it. As soon as you hear that noise from the dolphin smash you should think "rest!"https://www.youtube.com/watch?v=S2OUy_e20-M
I got a vid of a Marth I struggle against, hopefully folks can give me some advice, this was played through Melee online (Netplay)
http://imgur.com/CEjrrqDbair actually outranges marth
This is my personal experience with Marth. Never, under any circumstance, go to Yoshi's. Ban Yoshi's because randle saves Marth so much, making it much harder to edgegaurd against an attentive Marth, FD is tough but the blastzone is much more forgiving.Against Marth: Do not EVER go to FD. Ban it if you can. NO GOING TO FD.