illinialex24
Smash Hero
Ok, so me and Chibo had an idea:
Since Bannerbombing Gecko OS doesn't seem to work, it seems inpossible to have Brawl+ on a Wii that has no permanent mods on it.
Well, I think we came up with a slightly more cumbersome but even better solution.
Simply, you just need a 1 gigabyte SD card with a nand dump, Waninkoko's Wad Manager 1.5, Bannerbomb, Gecko OS, and the Brawl+ files and it should work fine.
I haven't actually tested Bannerbombing the Wad Manager, but the program allows for nand emulation, which essentially means that we could emulate a Wii that had the Homebrew channel installed and nothing else, no IOS changes, nothing. This way we know there are no issues with the Wii that is loading as long as they distribute SD cards that have a sticker on the lock switch.
Now, since Waninkoko apparently was looking for nand dumps to test this, it should work fine for a nand of a different Wii, unlike a Bootmii nand restore (from what I've heard).
Because of this, we will have no IOS issues, and I think it could work out well, as well as everything that will be played on in 1 SD card. Also, Brawl is not an IOS reloading game, which some new ones are, which essentially causes SD cards and USB drives to shut off temporarily, which kills backup loading or emulation. Brawl is not one of these so we are safe from that issue.
Known Issues:
For WAD installs, the wad manager requires a modified IOS36 patch installed to IOS249, so it might be to do a backup install that they have to already have Patchmii. As I am on vacation, I can't test this but it would sort of defeat the purpose, but not that badly. Since that works on LU64 because it doesn't replace an IOS, it should work fine and we could even install it before hand if possible.
According to Dantarion, Bannerbomb takes away access to the DVD drive when it loads .dol's, so it might be that we can't have it work. However, there is also the thing that it might be different because it has an entire nand emulation, chances are that will need to be fixed.
Since Bannerbombing Gecko OS doesn't seem to work, it seems inpossible to have Brawl+ on a Wii that has no permanent mods on it.
Well, I think we came up with a slightly more cumbersome but even better solution.
Simply, you just need a 1 gigabyte SD card with a nand dump, Waninkoko's Wad Manager 1.5, Bannerbomb, Gecko OS, and the Brawl+ files and it should work fine.
I haven't actually tested Bannerbombing the Wad Manager, but the program allows for nand emulation, which essentially means that we could emulate a Wii that had the Homebrew channel installed and nothing else, no IOS changes, nothing. This way we know there are no issues with the Wii that is loading as long as they distribute SD cards that have a sticker on the lock switch.
Now, since Waninkoko apparently was looking for nand dumps to test this, it should work fine for a nand of a different Wii, unlike a Bootmii nand restore (from what I've heard).
Because of this, we will have no IOS issues, and I think it could work out well, as well as everything that will be played on in 1 SD card. Also, Brawl is not an IOS reloading game, which some new ones are, which essentially causes SD cards and USB drives to shut off temporarily, which kills backup loading or emulation. Brawl is not one of these so we are safe from that issue.
Known Issues:
For WAD installs, the wad manager requires a modified IOS36 patch installed to IOS249, so it might be to do a backup install that they have to already have Patchmii. As I am on vacation, I can't test this but it would sort of defeat the purpose, but not that badly. Since that works on LU64 because it doesn't replace an IOS, it should work fine and we could even install it before hand if possible.
According to Dantarion, Bannerbomb takes away access to the DVD drive when it loads .dol's, so it might be that we can't have it work. However, there is also the thing that it might be different because it has an entire nand emulation, chances are that will need to be fixed.