PowerpointSmasher
Smash Rookie
- Joined
- Sep 15, 2015
- Messages
- 4
How come not all the BPs are listed in inface. Cause I wanted to replace a BP for one of mario's costume and I can't find the inface. Please help
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
How come not all the BPs are listed in inface. Cause I wanted to replace a BP for one of mario's costume and I can't find the inface. Please help
Also if any CSP or BP files that you wanted to edit are missing, it's because project m has not duplicated it as it's not necessary for them, so for whichever file you want to replace, find it in the Brawl Data Partition (https://drive.google.com/folderview?id=0B4vhNdf69qaSZ0N0MnBjOXFYMU0) and then you'll be able to replace things in it.
Thank you, although this does not change the emblem in-game (or the RSP, although I hadn't asked for this at first oops)It's located here pf > menu2 > sc_selcharacter.pac > MiscData[30] > MenSelchrMark.1-21
Try refreshing the window.I can't delete sc_selcharacter? It says corrupt file and has 0 bytes. I tried deleting but doesn't do it. I really don't wanna format my sd card.
I'm not sure but I think it is in projectm/pf/menu2/mu_menumain.pac/MiscData0/Textures/MenSelchrMark.01 onwardsBump: Does anyone know how to change the in-game emblem of a character? (The icon that shows up behind the fighter's %)
Thank you!I'm not sure but I think it is in projectm/pf/menu2/mu_menumain.pac/MiscData0/Textures/MenSelchrMark.01 onwards
Yes that's meThank you!
Btw, are you the same /u/qwertz143 on Reddit, the one requesting a Kirby poster?
You can change it in info.pac under miscdata[30] alsoBump: Does anyone know how to change the in-game emblem of a character? (The icon that shows up behind the fighter's %)
Lol, I stumbled across that awhile ago, but thanks again!You can change it in info.pac under miscdata[30] also
Are you using the netplay build? Because I don't think sc_selcharacter.pac and stuff is there in that.Hi, so I have 3.6, but the files for css, and everything else are not there at all....
The sc_selcharacter.pac is not there. Are there any other ways I can find them? I'm trying to change it, to add geno over R.O.B. with a custom one I found.
I don't know if I am using netplay build. I download it for a non homebrew link from pm's site that was archived.Are you using the netplay build? Because I don't think sc_selcharacter.pac and stuff is there in that.
Make sure to check menu2 folder in pf for it.
Otherwise try checking common5.pac and see if brawlbox is updated https://github.com/libertyernie/brawltools
If it still doesn't work try editing on Brawl Costume Manager http://www.lakora.us/brawl/costumemanager/
Right, so the archived link is actually for PM 3.5, so the character select is in the common5 folder. And yes the game would work.I don't know if I am using netplay build. I download it for a non homebrew link from pm's site that was archived.
And yeah I checked menu 2, it only has this:
View attachment 90780
Now if I do find the thing:
1) how would I open that file? The others like it can't be opened on my computer.
2) Would either of these actually work over pm?
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207888
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207888
The second link is meant to be an add on to the first?
If I did what I saw in this video:
Would the game still work? And would R.O.B. be successfully replaced by Geno if I did it right, without errors?
I've been trying to learn BrawlEx, and came across this, and was trying to try different ways to expand brawl or even add on to it without replacing these slots. I'm very new to this, so it's been a bit challenging, and I may still misunderstand things.
Ah alright. So I have pm now, and so If I use brawl box, I can put these geno files over R.O.B.s? Or do I use the video I posted and do it that way. If I use brawl box what do I do there?Right, so the archived link is actually for PM 3.5, so the character select is in the common5 folder. And yes the game would work.
I don't know where the latest vanilla PM 3.6 downloads are but you can take this build if you want https://www.dropbox.com/sh/d82blzr40y26r5r/AAASzEc0NnYt_0A-WtRsYkkha?dl=0
It's the same thing with just a few changed costumes and music.
And to open the file you open it with the brawlbox like I said https://github.com/libertyernie/brawltools/releases/download/v0.76_h3/BrawlBox.v0.76.Hotfix.3.exe
Did you by chance delete the FitRobot.pac for the green one? Because Project M doesn't have all of the fitpacs as some are taken from brawl.EDIT 4: Alright so I copied the first geno file over the first R.O.B. file for all 3 things. The game again takes me from project m back to brawl and when I select the green R.O.B. It freezes. I don't know what I am doing wrong, but I am still going to try to fix it ,
I believe the problem is that the other geno alts are still synched to the other alts in the RSPs. I'm going to add the stock icons and see if it works now.Did you by chance delete the FitRobot.pac for the green one? Because Project M doesn't have all of the fitpacs as some are taken from brawl.
I suggest if you're just going to only be editing ROB replace the portraits using http://www.lakora.us/brawl/costumemanager/ and if any ROB files are missing get them from https://drive.google.com/folderview?id=0B4vhNdf69qaSZ0N0MnBjOXFYMU0
It's pretty easy, just drag and drop the portraits over the old picture in the costume manager and it will work.
.DS_Store are mac files ._.I have to last questions, if you an help me out with them. I'm trying to do Scott Pilgrim, and the hack has DS stores files in several locations, they seem to go with each thing such as the csps, rsp, and bsps. What do I do with these? I've never seen them outside of pokemon fangames.
The other thing it says is the read me says to add to codes it has. They seem to relate to getting it to work, and I think they go with gecko but I'm not sure. If they do, what do I do with them?
EDIT: So Scott works without the code, but I have a problem. The creator made the basic alts for him to big for pngs.
Here is the file:
View attachment 90924
I tried to do as it says but when I put it in the part where it says to. I tried deleting the original textures but that doesn't work. How do I get it to work? I need it to access the csps for scott's other basic costumes. He also has 6 more. How would I add those to?
Ah, thanks! Which is weird.... I use windows. Alright will it see works for me, which is good. And I don't suppose you know anything on the working of these?.DS_Store are mac files ._.
Just use this one its alot smootherAh, thanks! Which is weird.... I use windows. Alright will it see works for me, which is good. And I don't suppose you know anything on the working of these?
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24490
IT seems really good, but the readme is barely in English. I only understand a few of the textures changes for each screen, but I don't understand whatt to do with the older version of brawl box needed for this!
I knew where it was before, but I seem to have forgotten the locationQwertz, would you happen to know how to change which emblem a character uses on the CSS? For example, one character is using the Bowser emblem and I'd rather them use the Fire Emblem emblem. I suspect the info to be within MiscData[30] of sc_selcharacter.pac, specifically in the AnmChr(NW4R) folder but I can't quite pinpoint it.
Thanks! As always your very helpful! I should be able to do this!Just use this one its alot smoother
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209833
https://www.youtube.com/watch?v=0z8SKq5DfGM
If I had to guess, one if not more of them are the wrong size.So my game is freezing after changing all the icons for my custom characters, I changed the BSP and the stock icons and when I tried to replace the CSP on the common5.pac they started freezing, even though it now shows the proper images on the character select screen.
Is this a common issue or did I mess something up?
What sizes are the CSPs? I believe if they are wrong they still could freeze.. You mean the full portraits, not the icon box right?Sorry I didn't elaborate, but I tried out the stock icons and BSPs before adding the character select portraits, and they worked with custom models and all, it's not until I added the CSPs that the game started to freeze, sorry about that :v
Edit: Actually I just tried using a single modded char at a time and it doesn't freeze with one but it does freeze if all of them are modded, I don't know if this is a widespread issue or just me lacking common knowledge
Yes those are correct. I don't know what the issue would be unless one of them is bigger. I thought I could assist qwertz, but he might know a fix, so I would wait till he replies.Yup I do mean the full portraits on the character select screen, which is strange as hell because it worked BEFORE I added those.
The CSPs are 128x160 pixels size and the result screen portrait is the same size... Maybe that's causing it? Though the main page did they the RSPs and the CSPs had to be the same?
I appreciate any help, don't worry about it c:Yes those are correct. I don't know what the issue would be unless one of them is bigger. I thought I could assist qwertz, but he might know a fix, so I would wait till he replies.
Sorry that I couldn't help you. I hope you can get the problem fixed.
I've been learning this stuff and it's rewarding but takes a lot of testing.
You're supposed to change the CSP at projectm/pf/menu2/sc_selcharacter.pac for Project M 3.6So my game is freezing after changing all the icons for my custom characters, I changed the BSP and the stock icons and when I tried to replace the CSP on the common5.pac they started freezing, even though it now shows the proper images on the character select screen.
Is this a common issue or did I mess something up?
Edit: The freeze is right after selecting a stage btw.