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Doc's cape has 3 hitboxes as well. Mario, unfortunately, only has 1 of the 3 that Doc possesses. Doc's cape is also more of a stall in recovery(w/ no boost at all), while Mario's can be a stall and gives a boost higher than where you started as well. Yes, you can still reverse cape, but the hitbox is the upper toso to his head. Anything below will miss. Check it out yourself though:Is there a difference between Doc and Mario's cape other than Doc's not giving him a vertical distance?
thanks for the info! I did not know about that, actually!Doc's cape has 3 hitboxes as well. Mario, unfortunately, only has 1 of the 3 that Doc possesses. Doc's cape is also more of a stall in recovery(w/ no boost at all), while Mario's can be a stall and gives a boost higher than where you started as well. Yes, you can still reverse cape, but the hitbox is the upper toso to his head. Anything below will miss. Check it out yourself though:
http://www.ssbwiki.com/Mario_(SSBM)/Hitboxes
HOWEVER, it is much more satisfying to land a cape gimp with Mario.No problem. Also, Doc's Cape hits below the stage, so you have to either magnet-hand and PERFECT up b sweetspot to avoid his cape. That itself makes Doc a lot more viable. Mario's is a lot more strict.
I do this sometimes.. does this mean I'm a top player?Yea Mario's cape can be much harder to use on the edge, but it does have more distance.
Something I do that is very effective is actually jump out in front/fox and falco and cape them right as they launch from their Up-B. Then you don't have to wait or anticipate their angle and flub an edge gimp. I NEVER see other top players do this I find that odd since it's so effective. Once you have the launch timing down it's a guaranteed kill and at MUCH lower percents since it will send them in the other direction much farther when caped at the beginning of the flight. This is much easier to do with Mario since you get the the lift from cape and it hits further.
Does anybody know why Doc can UpB cancel and not Mario?
I do it too, am I a Top Player yet?Yea Mario's cape can be much harder to use on the edge, but it does have more distance.
Something I do that is very effective is actually jump out in front/fox and falco and cape them right as they launch from their Up-B. Then you don't have to wait or anticipate their angle and flub an edge gimp. I NEVER see other top players do this I find that odd since it's so effective. Once you have the launch timing down it's a guaranteed kill and at MUCH lower percents since it will send them in the other direction much farther when caped at the beginning of the flight. This is much easier to do with Mario since you get the the lift from cape and it hits further.
The toppestI do it too, am I a Top Player yet?