What?? No, even people who have never played against a Pichu before naturally know exactly what to do. Everything works on Pichu. Marth just combos to F-smash tips, C. Falcon combos to knees, Fox combos to U-throw/U-smash (I don't ever get shine-spiked, personally, though), etc. etc. etc.
Zelda is on a whole other level. Things work well on her, but without experience you will have to test things out first, so a first match won't be too badly in your opponents' favor (besides, I switch between Zelda & Sheik quite a bit).
Ok, fair enough, but stuff that works on other floaties does tend to work on Zelda, and once the surprise wears off, what do you have?
Down+B.
Switching is, as I said before, good mindgames, and Zelda has a nice threat versus projectile user (which they may or may not trigger), and teleport is situationally better for Zelda then Sheik (platform jumping ftw!), but overall, Zelda has a lot of style, but not too much substance. What she has substance in however, is worth switching Sheik out for her on a situational basis (if you're attempting to play to your fullest), as I was arguing, but she's not really a good standalone character.
It's better the better you get with it. I've pulled off the "Zelda spike" so many times, and it never gets old. It gets through Fox's Up+B, and that, in itself, is justified enough.
Hmmm, that's good to know, still, it's got a small hitbox, is very laggy, is a meteor smash, etc. Though, it's nice to know that Zelda has another situational use against Fox that Sheik doesn't (along with her being able to upair through the stage without fox potentially spiking her unlike Sheik), still, it's not really all that effective overall.
*Throws Dair into the possibly situationally useful pile*
Still, fair and bair are where it's at, you wouldn't happen to have a video of this spiking through fox's up+B, would you?
So, how about you argue with me, then?
Zelda is not bottom tier, she is top-tier. Her down+B alone is a great way to stand up to faster characters and a good way to rack up damage as Sheik. Bottom tier characters would include Pichu, Kirby, Bowser, and I guess I'd stick Mewtwo at the top of the trash heap there. Zelda is head and shoulders above those characters, even if you disregard transforming into Sheik.
Up+B is too laggy to work that way, it does have extensive uses but is not a replacement for running.
Oh, tier list is for the mentioned characters are in this order:
Bowser
Kirby
Pichu
Mewtwo
Which I completely agree with, Bowser get top of these cause L-canceling his arials helps a lot, as does Up+B to move. Kirby is second because most of his useful moves are suicides. Pichu hurts himself, lacks good killers, and dies too easily, and mewtwo can be comboed like nobody's business, and lacks almost any good killers except grabs and charged shadow balls (though, a very good nair is a feature).
Zelda is the top of the bottom tier, and frankly the best Zelda deserves, is Low tier MAYBE middle. Yeah, Sheik and Zelda are considered seperate characters, primarily because nobody changes freely competitively (that's a strong contender anyway).
Why is Zelda like this? She lacks a few things, good combos (most of her combos pretty much end with two moves, though, most of them end with biar or fair, so at reasonable percents, they kill, but they don't rack up damage well, which really illustrates that Sheik and Zelda were meant to compliment each other, not be independant), attack speed, resistance to knockback, movement speed, etc. She has powerful attacks in spades, but the trick is using them against a powerful opponent
Top tier..... no way, not even with Sheik, Fox and Falco are just way too far ahead of them, they have tricks to oppose them, that really nasty battlefield trick that Zelda does is an example. However, unless skill is significantly in Zelda/Sheik's favor, Fox is the obvious winner.
I'm arguing she isn't bottom tier. And I think people who don't use her D-air need to get better.
No, it's bad, I'll admit it may be situationally useful, but compared to, Marth's dair for example, there simply is not comparison. I'm not saying it's useless, a truly useless attack is rare indeed, but most of the spikes in the game are far better.
I 2-0'd Hella's Peach with Zelda at SCC, I played as Sheik about half the time, and personally I felt I was doing better with Zelda, but I played it smart and used needles and some combos to build up some damage and utilized Zelda's recovery and KO'ing potential.
Well, personal experience does not prove anything except over a large sample because certain playstyles tend towards certain characters, and skill ultimately decides every bout. You may very well play a better Zelda then Sheik, that does not make Zelda better then Sheik, just like me playing Sheik far better then Fox doesn't make Sheik better then Fox, I'm just not a good Fox player (that and Fox is extremely difficult to play properly).
BTW, the D-air is good for a quick retreating attack out of shield, and it can be used to stun them on the ground so you can move in for another attack.
So can most dairs, however shuffling a bair or fair tends to be move effective since they are faster, plus the stun really isn't long enough to justify it.
5) why are you bringing up sheik to try and make us think zelda is better. they are different characters, and sheik being way better than zelda was the whole point of this debate.
Well, whether Sheik and Zelda are different characters is debatable, however they can be played as one character, which is what both he and I attempt.
That said, I know that Zelda is far less power then Sheik, thus Zelda is the auxilery, used creatively to sow confusion and take advantage of situational advantages that Zelda can take advantage of, then I switch back when optimal.
That was really the point, that changing to Zelda sometimes nets an advantage.