cadentoob
Smash Cadet
I don't think I'm grasping what things I should be looking for to be able to land a hit. I understand move priority can play into it a lot of times as it makes the difference of who gets to start the combo and who doesn't. However, most big and disjointed moves have too much startup to be able to beat out a fast yet small move on reaction to seeing them come out as they are already over by then. I also don't understand counterplay to excessive grabbing on approach since it comes out way too fast to react to and if i jump preemptively it feels like they can react to that and just hit me for it where I can't do any such thing about the grab. Is this all just a matter of learning what moves are commonly used from an opponent in any given matchup and finding the solution to each one of them? Because I honestly don't see a direct solution to grab. Additionally, I really don't get how to play against CC other than grab (doesn't matter what character I'm playing) and I don't understand how to apply it myself in neutral if I'm supposed to be moving all the time (which I don't understand the true purpose of either). Pretty much every top player I've heard elaborate on the topic of neutral makes it sound like they don't really know the answers to stuff and kind of just do the right thing instinctively (probably me just taking generalizations too far but I never hear direct solutions to common things like a Marth D-tilt). I'm not saying a want a gigantic list of specific scenarios and counters to them and so on, just big things I should be looking for as a beginner because I have no clue.