Shoopman
Smash Journeyman
After bouncing around for months between several characters, I finally decided to settle down as a Link main. I've put some time into Link in Melee and 64, but obviously this is his best iteration by far.
My question is this: How much of a camp game do I need to play? Previous Links have been plagued by slow and very laggy moves, so reliance on projectiles was pretty large. I feel like PM Link has the ability to directly challenge a lot of characters now, so I'm unsure if projectile spam is still as vital as it was previously. Obviously Link is not the most mobile of characters, but he got a range upgrade and his moves have been sped up a great deal and it makes a huge difference.
My style of Link play isn't really projectile heavy to begin with, I kind of just throw them out for annoyance. My main goal is usually to bait out unsafe moves and punish with Link's big moves (up B, dair, Fsmash).
Any input here? How can I step up my game?
My question is this: How much of a camp game do I need to play? Previous Links have been plagued by slow and very laggy moves, so reliance on projectiles was pretty large. I feel like PM Link has the ability to directly challenge a lot of characters now, so I'm unsure if projectile spam is still as vital as it was previously. Obviously Link is not the most mobile of characters, but he got a range upgrade and his moves have been sped up a great deal and it makes a huge difference.
My style of Link play isn't really projectile heavy to begin with, I kind of just throw them out for annoyance. My main goal is usually to bait out unsafe moves and punish with Link's big moves (up B, dair, Fsmash).
Any input here? How can I step up my game?